Awareness Rooms

Awareness Rooms

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Awareness Rooms: Full Walkthrough
By wolfcub46
This will be my first full walkthrough guide, so bear with me if it isn't as good as other guides! I felt like this guide needed to be written because there really isn't much about it and some of the puzzles can get really confusing if you aren't good at puzzles.
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The First Room
This is the room you start in if you are new to the game and you have finished looking at the tutorial. I think of it as the tutorial room as you are just clicking on random things in the room to get a feel of the controls, which are: Z- Enter/Accept/Examine, Arrow Keys- These are what you move around with, Shift- Switches between the "!" and "?" or other items thet you will carry.

In this room you can start looking at the different things in the room to get more "awareness". Don't forget to switch back and forth between the "!" and "?" to get all the "awareness"! Eventually, once things start to come into focus once you reach 50%. If you press the lightswitch, you'll turn the lights off but you'll see what looks like glowing paint splotches on the wall and a spot on the single piece of paper of the desk, that will be handy really soon! "!" also lets you move certain objects in order fr you to progress. Go over to the fridge and interact with it to get a chunk of ice. Once you have the ice, walk down to the ice in the oven and don't forget to close the door of the oven so it will work! You should have 100% awareness by now and if you still have the lights off, you'll be able to see 3 numbers, don't forget to move the tree painting if you can't see the red number. When the oven dings, you'll get a star stone, that's for the next room so don't worry! Now, at the left side of the tree, there will be a number combination which will open the passage way into the next room.

The numbers are color coded to be in a specific order. Since this is the tutorial room, I'm not going to say what the code is because the game basically hands it to you on a silver platter. Once the correct order of numbers is put in, you'll see a passage way open up and that will lead you into the next room. Fun Fact! If you pay attention to the tree painting in the tutorial room, you will see that it changes each time you get more awareness!
The Second Room
As you walk through the second room, which is the hallway area, don't forget to look at everything there, then go into the third room. At first glance, it doesn't look like much but it will become nicer looking later. Walk over to the three black squares and have the "?" up so you can uncover them, then select the star stone and put it into the star-shaped hole in the wall. That should get you up to 50% and if not, go explore more. On the floor, to the left of the keyboard, there should be an item there you can pick up called the "something-or-other", walk to the drawer on the right that has the two holes and place it there. Once, you open the drawer, you should get the sun stone and you can place that in the sun-shaped hole. By this time you should be around 80% and a screen should have turned on to reveal a combo of arrows pointing left and right.

Go to the whit box at the bottom-left of the screen, this is a safe as when you examine it with the "!", a combination lock appears on the screen. Listen for the clicking noise for how many times you have input that combination so you don't mess up!

In this order:
  • >>- Right 2 times
  • <<<<- Left 4 tmes
  • >- Right once
  • <<- Left 2 times

Open the safe to acquire the moon stone and go stick that where it belongs! You should be really close to 100% by now, so not much more to do. Examine a few more items like the television and the white square next to it and then go to the hallway, room two, and read the paper on the wall. You should have 100% and that will let you turn on the television and play the keyboard. You can either listen carefully to the tones or read the spoiler text right here if your hearing isn't that good or you just don't feel like figuring out the tones: Blue, Light Blue, Green and Red/Orange . The white square should open up with that sequence you will get a key.

Grab the key and go into the hallway and interact with the Fuse Box and you will be able to turn the power off. Go through the door to go to an entance area, go north through the door.
The Third Room
Interact with the objects in the main room as much as you can, then enter the room on the left. Get all the awareness that you can in that room and don't forget to push the chair over in front of the bookshelf to examine the globe fully. You can move the globe left and right but I highly suggest that you push the globe as far right as you can because that will have a good impact in the room on the right. Remember to stand on the chair and examine the key full so you get your awareness up and make sure you push the chair to be roughly next to the bookshelf so you can grab a couple items in the next room.

Go into the main room once you've reached 50% or a bit more and open the cabinets to the left and you'll find some matches. Go into the room on the right and walk over to the candles and light them so you can see. Then, walk over to the right and grab the key from the table. You may have noticed the "WNW" scrawled on the back of that shelf, well if you turn your head, you'll notice that it is numbers, walk into the room on the left and go to the cabinet at the bottom left. If you can figure the code out yourself, then good for you, but if you are having a bit of trouble I'll give you the code just this once! 323

This will give you the golden gear. Open the box at the bottom right with the key and that will give you the lever-like object. Go to the main room and put the lever-like object into the red box, this will lower the iron gate. Since you have an item slot open, go back to the left room and go to the box that resembles a jewelry box and open it. S and L buttons should appear and to use them, use your S and L keys. With this sequence, it is supposed to be the order of the books. If you go to the North room and look at the picture on the right, it will tell you how the sequence will go.

Here is the following sequence and you do not need to hold the buttons down for any length of time: LSLLSLLLLSLLS

You should get the golden cog, now go to the room to the North and place the gear and cog on the left with the other gears and interact with it again to make the room shake. Don't worry it's part of the game, then leave once the shaking stops and go to the room on the right and there you will find a key, pick it up. The blue key you picked up requires the door back in the tutorial room, so go there and unlock the door and step through.
Room Zero
Once you step through the blue door, you will see four doors. It's easier to go through the rooms counterclockwise, so head through the west door and examine everything there. Then head south an do the same thing but remember that room cause you'll go back there soon. Then , once you are done head east as it is your only way to go. You know what to do, once you are done, head east again. Now remember this room as well because you come back really soon. Go back to the previous room and head North, you'll be back in the room you started in, go East and examine the lone object and head North. Examine the large object there and remember this room as well then go to the room to the left. Examine the objects here, now you should have 50%, go back to the room with the large object. Turns out to be a bathtub, stand North of the tub but facing it and interact with the plug, then go around to the faucet, interact, fill the tub. Go South and grab the box cutter, and go back the room with the floating objects, go North and cut open the only box that has the line through it and grab the paintbrush that appears.

Go back South and pop the balloons except for the green one, if you mess up just press the red button as it will reset them so you could try again. Go to the room with the bathtub and get the paint brush all wet. Now get back to the room with the large canvas with the blocks of color, select the yellow and paint the moon yellow. Now go to the bathtub again, rinse out your pain brush and go back and select the red paint this time but it isn't for the canvas. Go back to the box room and select the third box, yes we won't have a box cutter anymore as it is not needed. Go to the bathtub room and go West to the clocks and make the one on the left point at 6 and the other at 3, you have to move it clockwise back to twelve or it won't work, this should give you the matches.

Light the candle with the matches so we can see. Take the paint brush and paint the heart and diamond red. You should also have 100% by now and if you don't, you missed something. Once you have finished that, go back to the room you started in with the empty table, there should be a large eye there. Interact with the eye and your awareness meter should start going out of control. You'll go through a short white screen and the end scene will play, the it will say "fin".
Congratulations!
Congratulations to you cause you made it this far and you beat the game! One perfect game added to your list or maybe it's your first perfect game, then hugs all around anyway because you're awesome anyway. Don't forget to rate up and favorite if you enjoyed the help from this guide! Comment if you have any questions or you are confused about something, I'll help out as best as I can.

Check out my previous guide(s) below if ya want to!:
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=878606357
26 Comments
TheBigRo 24 May @ 1:41pm 
Good guide overall, but as has been pointed out by a few other comments, you should update it to include not just the answers, but the process for WHY those answers are correct. As math teachers love to say, "show your work." A lot of people come to guides not to get the exact answer shown to them, but to see a hint, or the first step or two, of a problem so they can puzzle the rest out for themselves.

A great example of this was the clock puzzle. Don't just say "the answer is <insert time here>", show us where to find that time for ourselves.
atomic23 30 Jun, 2023 @ 12:23pm 
@Sisterlillybug "Blue" in this combination is not dark blue, it is more light blue and "Light blue" is azure.
Sisterlillybug 24 Apr, 2023 @ 1:56pm 
Dude the piano/keyboard puzzle isn't working for me. I'm at 100% and put in the colors you said but it's not working
zavents 22 Feb, 2023 @ 8:09pm 
guys if you reached 100% and go back to the main room. and you see the blue light has been turned off. for this go the bathroom room and clean the bathtub and refill in, you should be ok rn
Hamakei 10 Jan, 2022 @ 5:57am 
Yeah, the guide is missing the part where you have to empty and refill the bathtub.. that stumped me for a while.
Annolis 22 Jun, 2021 @ 2:51am 
@Cultist John
Thank you. It's so frustrating to just be told the answer.
iZaYh 23 Jun, 2020 @ 3:42am 
@ Agent Ukuleleand anyone who needs some help..

some lead up clues, in case u just want a nudge in the right direction.

...To get the key hanging on the wall...
first hint - a clue to what the rooms represent is on the note, in the first room
next hint - present actions, affects the future
next clue - move objects in the present/left room, and see how it affects the future/right room
next clue - the future room has a hole at the entrance that you need to get past first
next clue - have u found the matches yet?
actual answer - the key you need is in the 'future' room, that has the hole at the entrance. moving the world globe, in the present room, moves the hole respectively. to access the world globe, move the chair in front of it. moving the chair in the present, moves the chair in the future also
:lunar2020contentgoat:
iZaYh 23 Jun, 2020 @ 3:40am 
@ Julym☼rning in a deck of cards, diamonds and hearts are traditionally red, clubs and spades black :LizzyD3:
Cumlord the ♥♥♥ Crusader 13 Jun, 2020 @ 11:58am 
So, I can't reach the key in the third room. Anyone know how to? even using the chair
Cultist John 5 Jun, 2020 @ 10:03pm 
So, to summarize things left out/unclear in this walktrhough: The S/L buttons mean "small" and "large", and they refer to the sizes of the books on the bookcase. The diagram in the north room shows what order to count the books in. Also, in Room Zero, there are four lights: red, green, blue and yellow, and when you solve a puzzle, the light corresponding to that room lights up, plus the puzzle has something to do with that light's color. That's why, for example, the center room has a green light in the lower left, and in the lower left room you pop every balloon except green. For the blue room, you have to fill the bathtub with clean water, which involves pulling the plug (go around to the top of the tub), then putting the plug BACK IN, and THEN using the faucet. Also, the solution to the clock "puzzle" is found by moving the table in the room with the trees; move it near to one of the lights.