Sid Meier's Civilization VI

Sid Meier's Civilization VI

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YnAMP - Faster Border Growth
   
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Type: Mod
Mod: Gameplay
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26 feb, 2017 @ 7:05
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YnAMP - Faster Border Growth

I 1 samling av Gedemon
Yet not Another Map Pack
34 artiklar
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Border growth goes faster everytime a new Governement is available
11 kommentarer
angrysquirrel777 8 apr, 2020 @ 11:49 
It says it is not compatible with the newest version. Is that true?
SandSquid16 12 nov, 2019 @ 11:49 
Is this still functional with the later game updates? I got a warning when I went to activate it, so I elected not to, just to be safe.
Gedemon  [skapare] 20 feb, 2019 @ 3:12 
They were made for it, but most can be used independently.
Myers 20 feb, 2019 @ 2:33 
A lot of your separate mods are labelled as YnAMP...are they dependent on the main mod? or can they be run separately?
Gedemon  [skapare] 20 feb, 2019 @ 1:12 
Ignore the warning and report exact issues
3antar 20 feb, 2019 @ 0:10 
Needed for the large world maps!
Chionophile 6 feb, 2019 @ 8:37 
Is there any way to edit this mod such that it prevents border expansion onto sea tiles and limits expansion to three tiles away from the city center? I've found that playing on the Giant Earth map with this mod enabled results in a crowded Mediterranean and some rather odd looking panhandles. Other than that, it's an excellent mod!
Maitre Supreme 11 jun, 2017 @ 5:37 
Great mod - THX ! :steamhappy:
Greyhound 5 maj, 2017 @ 14:26 
I wish I knew how to reverse this effect, I'm trying to play a game with very very slow natural border growth. :/
Gedemon  [skapare] 26 mar, 2017 @ 15:13 
I can be used independantly.