Portal 2

Portal 2

2,993 arvostelua
Broken World 2
   
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14.788 MB
1.8.2012 klo 0.33
16.8.2012 klo 20.29
3 muutosilmoitusta ( näytä )

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Broken World 2

1 kokoelmassa, tekijä narkfestmojo
Broken World
2 luomusta
Kuvaus
Another episode of Broken World, not sure how many I'll make but I couldn't resist reusing my lifts with a little spit and polish. Took a lot longer then expected to produce this and I don't really know why, anyway, have fun.

All comments appreciated and please tell me if you find any bugs, exploits or oversights.

Credits; the entrance/exit sign is not the instance in the hammer library, it's a modified instance of info_sign_sp_clean with a texture produced using “signmake” by Omnicoder
http://forums.thinkingwithportals.com/community-releases/chamber-sign-maker-t2797.html

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Finally able to update
Lot's of modifications to improve playability and remove exploits.
Used pakrat to add in custom textures.
89 kommenttia
BUG 15.2.2023 klo 7.43 
Awesome test I love it.:steamthumbsup::steamhappy:Thanks.
PhoenixScientist 16.8.2022 klo 18.23 
The ending with the two fizzle fields was a bit tedious but good map
c4shurik 19.11.2021 klo 8.09 
Fun!
Malia 10.4.2021 klo 8.55 
Fun map.
YoB 26.6.2019 klo 14.08 
The amount of holes in which you can fall is tilting. Great puzzle though. Took me quite some thinking !
zeo1337 30.1.2019 klo 13.52 
I didnt solve the turrets the intended way. I clipped the side of the one on the right strait from the laser and it chain reactioned.
jam.lab1 16.9.2016 klo 11.34 
I've tried this game several times and gave up on it. Finally I got it the third time. Geat game.
wildgoosespeeder 19.9.2015 klo 18.06 
That's an interesting way to burn turrets. I really like the theme of seeing Aperture Science being a little more open. Wasn't this theme found in coop? Also listen to the person below me (Poison Dart Frag).
Poison Dart Frag 19.4.2015 klo 9.45 
Aside from the abundance of holes to fall thru if you get distracted, I found the puzzles quite enjoyable.
40ozKilla 20.1.2015 klo 19.01 
Nice little puzzle. But the map was laggy as hell and I have a pretty decent rig. Why does the test need to be in such a huge open area? You can have these same tests in a smaller room. That's my only gripe. Thumbs up.