安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
I prefer crystal over fire wave, more points in archer passives, less points in ice ball. Other changes that probably aren't too big a deal. I don't care for evade or group heal. I always max bleed for both berserkers and archers, bleed from your fighters stacks with bleed from the book.
Putting Slak with Evni on the bottom left corner of the square with 4 archers helps a ton with the early worms and the first blue splitter. Max him quick and get the frost mage above him with the Beast's Weapon to lvl 4. Have Slak target fastest movers, and turn off his attacks if he starts taking a lot of reflect damage. Move him later when you're ready to kill the boss.
The position of the Beast's Weapon (worm killer) is important. You have it in a good spot, but you don't comment on it. Your plan had one dragon unplaced at the end, which I placed above the bottom center Boss point.
Thanks very much for this guide.
Btw I didnt had the Book of Blood, I got that secret stuff now, reading guide about those gold skulls. :P I used Slow Start and Slow End book.
My problem was with my setup that I never placed frostmage far front and also I placed my heroeas balanced on both side, not focused on right side as it is on your guide.
True I needed to rethink abit your guide as I have 6 archer, 4 knight, 4 mage, 4 priest, 4 zerker and only 2 dragon.