Nainstalovat Steam
přihlásit se
|
jazyk
简体中文 (Zjednodušená čínština)
繁體中文 (Tradiční čínština)
日本語 (Japonština)
한국어 (Korejština)
ไทย (Thajština)
български (Bulharština)
Dansk (Dánština)
Deutsch (Němčina)
English (Angličtina)
Español-España (Evropská španělština)
Español-Latinoamérica (Latin. španělština)
Ελληνικά (Řečtina)
Français (Francouzština)
Italiano (Italština)
Bahasa Indonesia (Indonéština)
Magyar (Maďarština)
Nederlands (Nizozemština)
Norsk (Norština)
Polski (Polština)
Português (Evropská portugalština)
Português-Brasil (Brazilská portugalština)
Română (Rumunština)
Русский (Ruština)
Suomi (Finština)
Svenska (Švédština)
Türkçe (Turečtina)
Tiếng Việt (Vietnamština)
Українська (Ukrajinština)
Nahlásit problém s překladem
Coins-, I do agree with the secret part, I beiieve I changed the test for then in a future chamberm, if i didn't, then I'll be sure for any new ones I make in the future.
Retelling of Portal 1-, As I do also agree, it was actually just for the Subject's Awakement. Which even though it's a new setting, I still wanted to to an Aperture intro feel, not to demanding but not to little as well.
Buttons-, As I do also agree with that, I didn't feel it was ness for a tut on them. Reason behind that is due to the small size of the intro rooms. In the future though, I'll make an ajustment to that :)
Thank you for your feedback. :)
Let's see where this leads to . . . . . . :)
The Coins are pretty much like a Optional Companion Cube