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If clicking the layer gives you an "empty" screen, click 3D > CREATE UV OVERLAYS > WIREFRAME and BAM! It'll load right up.
I do not know if it is different beyond CS5 Extended, but that's what I had to do.
I have a question about the PS step. When I open my .obj file and try to double click on the layers beneath "Diffuse" (rearSightUPSG or blinn5SG) it opens a new document that is empty. Is there a specific setting we should adjust so it opens correctly beyond just opening the .obj file?
We did provide the unwrap for the iron sights on the M4, M16, and SAW since we already handle that aspect in game.