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Catface99, I have been using the vanpiress and indeed they are not as fragile as I thought. However, given their defence from all weaponry is quite low - be it arrows or swords - I wouldn't recommend them as tank in any way. They are probably comparable to a human with gear focused on damage exclusively.
I have yet to evaluate vampiresses, they look like they are not very tough and fragile units rustle my jimmies, but I'll give them a try soon enough, caught one on sunday.
If you have durability concerns I advise using a tough unit, such as a Hair Troll - I've noticed they have a high survivability, if they are losing too much health run them away from the fight so that they heal up a bit, most units cant't catch up with them.
pt 2/2
The main issue I reckon, is that they don't work as any other healer in any other game of any genre works. It doesn't even need to be cornered with a swift manoeuvre, because after some time it will kill itself and the HP bonus goes wasted. Besides, another thing that didn't impress me is how inefficient the healing shot is because of the lack of aiming (like all units, but here it's even worse) as well as low range and accuracy.
A proper healing unit I would waste a slot for would be long ranged, not consume itself while it heals, and have a decent accuracy. Otherwise you must have it always following the main fighters and if you want to heal a specific one of yours you can't.
pt 1/2