安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
btw the mexican skins are bug in the desert, hope you can fix
To reskin you need a program that can open .dds files like Photoshop, GIMP (with a plugin), or anything else that can edit those file types.
The first part is editing the .diffuse of the image, which can be found in Hearts of Iron IV/gfx/models/units. For the Mexico reskin I used the French infantry .diffuse file because the uniforms use similar items for example. The .diffuse is where you would make any color changes that you want to see ingame with the new reskin.
After editing, you would be setting up the file structure and the .txt files to set animations and which country the reskin will appear on.
It's hard to explain in a comment. The easiest way to learn it for HoI4 would probably be by downloading a reskin and opening the folder to look at the contents of it and how it's arranged.