Stellaris

Stellaris

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MRSS: Planetary Diversity/MR Star Systems Patch
   
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31.12.2016 klo 13.00
3.3.2018 klo 13.28
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MRSS: Planetary Diversity/MR Star Systems Patch

Kuvaus
Updated for Cherryh & Apocolypse

Patch for More Realistic Star Systems and Planetary Diversity.

Both of those mods, and this patch are required.

(Let me know if you have any issues. Thanks)
57 kommenttia
Chastity the Celibate 27.5.2018 klo 6.55 
Cool!
Dragon Ferocity  [tekijä] 27.5.2018 klo 6.54 
@xnadu27: To use the full version of MRSS and the new version of PD would still require a patch (but a very small patch to change the pre-scripted systems that exist in the new version), however the new version of PD and MRSS: Slim should work without any extra work.
Chastity the Celibate 27.5.2018 klo 6.53 
Considering it runs a script at the beginning of the game replacing a percentage of vanilla planets with PD planets, they should spawn wherever vanilla planets can spawn.
Dragon Ferocity  [tekijä] 27.5.2018 klo 6.51 
@xnadu27: I'll have to look into it
Chastity the Celibate 27.5.2018 klo 3.11 
What about the new PD? I was thinking this patch is unnecessary with that.
Chastity the Celibate 31.3.2018 klo 17.58 
Ok
Dragon Ferocity  [tekijä] 31.3.2018 klo 17.49 
@xnadu27: It would be better to use MRSS Slim and PD together. That should work just fine.
Dragon Ferocity  [tekijä] 31.3.2018 klo 17.49 
@xnadu27: Uh, that's a good question. Unfortunately, this patch will make the game's solar systems spawn as if you had MRSS enabled, however there will be some components of MRSS missing.
Chastity the Celibate 31.3.2018 klo 17.07 
Is this necessary for the Slim version?
Dragon Ferocity  [tekijä] 28.3.2018 klo 14.13 
@holysarsil: Try This Patch and let me know if you experience any issues. Thanks!