Space Engineers

Space Engineers

31 beoordelingen
[VisSE] [2017] Double Sided Upgrade Modules
   
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Type: Mod
Mod category: Block, Production, Other
Bestandsgrootte
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1.631 MB
30 dec 2016 om 7:32
22 apr 2020 om 6:25
4 wijzigingsnotities (weergeven)

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[VisSE] [2017] Double Sided Upgrade Modules

Omschrijving
Hello Engineers !

Tired of needing 2 spaces between assemblers?
Ever wish you could stack refineries facing into each other and just have 1 set of modules?

Now you can.

This mod adds 3 new modules for each type of module (Productivity, Efficiency, Effectiveness) based on the cost of Souls Hyper Modules so you can use this mod to compliment your already vast collection of modules, These also require a Production Control Component that’s been added at the assembler.

I have slightly tweaked this as the double sided modules have more kick than the normal single sided modules.

Also Contains 3 Vanilla Spec versions that don’t need production control modules Based on Vanilla game specifications and only slightly adjusted components to reflect 4 upgrade port outputs instead of 2.

Enjoy.

Thanks to Rider for upgradeing the KSH gyro module used here.
25 opmerkingen
Visentinel  [auteur] 21 apr 2020 om 6:10 
updated - rebalanced
ChozoSR388 9 dec 2019 om 4:05 
@Danain Fuchs If I remember correctly, Productivity = Speed, Efficiency = Power Efficiency, and Effectiveness = Yield. I could be wrong, or getting one or more mixed.
Fox 20 mrt 2019 om 15:14 
Okay so I honestly can't figure it out. Which one is just "Speed"? The refineries go too fast and cycle on/off repeatedly with speed upgrades on and I want to remove them but I can't figure out which one just does speed.
Visentinel  [auteur] 14 mrt 2019 om 2:44 
ahh all good !
Fox 14 mrt 2019 om 0:26 
Ah okay, that makes sense. I forgot they changed the names, man that's been a while. I can totally see why though, it actually makes sense the new way. My bad.
Visentinel  [auteur] 13 mrt 2019 om 21:08 
Oh the names are the original names Keen used when they originally released modules. the problem was they where seen to be copying another game so keen now uses different names and i stuck with the original names because i play both games. lol to each their own.
Fox 13 mrt 2019 om 18:54 
Also the names don't match up with the in-game ones and don't make intuitive sense to me. Productivity - could be interpreted as quantity of ingot produced per ore. Effectiveness - could be interpreted as the effectiveness of a refinery, aka how much ingot produced per ore. Efficiency - could be interpreted as the efficiency of extraction of material (ingots) from ore. Which one is speed? Which one can't assemblers do? None of them sound like speed to me. Power Efficency Module has Efficiency in it, so I guess that one kinda makes sense. I legitimately do not know which one is which, beyond that, without just building and checking.
Fox 13 mrt 2019 om 18:23 
1- To each their own.

2- That's definitely why I asked. Just loaded the world back up, still red only. Deleted the mod, deleted the file, redownloaded, loaded the same world, same not working. Turns out for some reason the platform I'm building is split into two separate, touching but not interlocked grids. One merge block and some sparks and framerate loss later and they all go green. I dunno WTF man, but she works. Thanks for taking the time to reply!
Visentinel  [auteur] 13 mrt 2019 om 6:34 
Reply

1 - the white icon thing isnt enough of an issue to me to worry about updating the mod

2 - i just tested and the side lights are working perfectly !? they where red when unpowered then green for connected and yellow for unconnected.
Fox 13 mrt 2019 om 4:42 
So I just installed this, and it looks great, and I love the functionality. The space savings are great, and it seems to work except two things;

1- This mod is now the only mod I use with a solid white icon background, and that seems ugly and abrasive next to all of the other nicely-transparent-backgrounded icons. Might you be convinced to make them transparent instead of white? Also possibly grouping them like Keen has with the Armor blocks, that'd rock too.

2- The side lights stay red after being built and connected properly on both sides. Is my download broken, or is the indication not meant to change upon connection like everything else in the game with red lighting? It makes identifying broken components difficult at a glance, looking down a corridor of "everything's green except those other perfectly working things".