Team Fortress 2

Team Fortress 2

The Magnetonator: The Resubmit
Przyznaj nagrodę
Ulubione
Ulubione
Usuń z ulubionych
Klasa: Demoman
Miejsce na przedmiot: Broń
Rozmiar pliku
Zamieszczono
Zaktualizowano
5.950 MB
12 lipca 2012 o 3:58
19 sierpnia 2012 o 18:45
Listy zmian: 3 ( zobacz )

Czy chcesz, by ten przedmiot dla Team Fortress 2 został oficjalnie zaakceptowany i otrzymał wsparcie?

Tak
Nie, dzięki /
Nie interesuje mnie to
Zapytaj mnie
ponownie później
Opis
The Magnetonator has been updated with a better skin, improved optimization, enhanced magneto-bombs and new particle effects! There are now only two styles, for simplicity.

The inspiration for this weapon came from my long time desire to have a stickybomb launcher specifically for taking out buildings, hence the wires, lights, magnets, etc.
I hope you like it.

Please comment.

(you can view this model in 3D here: http://p3d.in/pY8Lm )

Have a nice day!



---------------------------------------
Some ideas for the mechanics. Yes I am aware Valve comes up with weapon stats:

+ Attracted to buildings/machines?
+ Charge builds power?
+ Zaps/Disables/Damages buildings?
+ Stuns enemy players?
+ The more that are attatched to building, the more zapping/damaging?
+ Right click unleashes damage?

- Not sticky, bombs roll around aimlessly on ground, how sad?
- Doesn't deal significant damage to players?
- Does not destroy buildings 100%?
- Vulnerable to fire before activated?

ZAP!

What was that? Not a spy in base?! Nope, 'twas demo-man!

===
Thanks to everyone that provided feedback and encouragement.
Popularne dyskusje Zobacz wszystkie (3)
24
14 września 2017 o 10:55
Stats :P
Mumsfilibabba
1
14 sierpnia 2015 o 12:14
stats?
tmddbs
0
30 listopada 2013 o 20:42
SKIN
Hypers