ARK: Survival Evolved

ARK: Survival Evolved

36 ratings
Alarm Radar
   
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19.752 MB
7 Dec, 2016 @ 6:50am
13 Dec, 2016 @ 6:48am
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Alarm Radar

Description
Mod ID: 813917326

Description:
This mod adds a craft-able radar to the game. Once placed at your base, it will detect any hostile players and sound alarm and give away the enemy's position. The alarm can be heard far away and the detection radius is very large, easily covering a large base and its surroundings. It will also send a warning notification to you and your tribe mates. Additionally, a Tribe-Log entry will be created about who entered the perimeter, exposing both their name and tribe.
The radar now has options to disable the sound and only display notifications and tribe logs, should you prefer it to be silent. Animations have now also been added to indicate that the radar is running.
The radar Engram can be learned at level 45 and requires power to run. The alarm will deactivate itself after about 20 seconds.

The alarm siren audio only works in Mulitplayer/Dedicated Server

Spawn commands:

Alarm Radar:

cheat giveitem "Blueprint'/Game/Mods/Alarm/Radar/PrimalItemStructure_AlarmRadar.PrimalItemStructure_AlarmRadar" 1 0 false

Possible future Updates:
- Custom menu options to control the detection radius.

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Popular Discussions View All (1)
1
25 Apr, 2018 @ 11:00am
Server running this mod.
|Pro| Fatality
37 Comments
Winter 7 Aug, 2023 @ 9:05pm 
This mod is so cool I given it award. Keep up the work its amazing idea. Will you be doing anything for hostile dinosaurs to or select which dino or player it can and cant detect ??? maybe alarm for when theres serve weather or event comming ?
BALD SUSIE DELTARUNE 25 Dec, 2020 @ 10:50am 
I know this mod is really old but can you add an ini option to disable the siren? I get really nervous when I hear them
undefined 21 Jun, 2018 @ 5:50am 
A follow up to my last comment: The radar disappears seemingly whenever I walk a fair distance away from it. As if when that part of the world becomes unloaded it despawns.
undefined 21 Jun, 2018 @ 4:39am 
My radar keeps disappearing from my base... :/
Danforth_15 11 Nov, 2017 @ 6:11pm 
cool!!!!!
THORANAGA 31 Oct, 2017 @ 1:01am 
U should add named base on every radar we can put. and a log on every radar to see intrusion
SMooreAce 5 Oct, 2017 @ 7:14am 
The sound is pointless to me. Im looking for a viable alarm to alert offline plyers of a potential raid through the webalarm routine.
HiFi64  [author] 5 Oct, 2017 @ 7:04am 
Not it does not alert. However the sound during the countdown sequence can be heard from a fair distance and the light all around the map should change.
SMooreAce 4 Oct, 2017 @ 12:13pm 
It somewhat says it does, but wanted to confirm if this triggers an alert like a tripwire would, sending an alert through the webalarm feature
HiFi64  [author] 23 May, 2017 @ 3:05am 
It should be working fine, I haven't had a chance to test it latley. There is still the bug that it might destroy itself, I could never replicate the bug myself.