Garry's Mod

Garry's Mod

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Super Scout 64 Props [Props/Ragdolls]
   
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Content Type: Addon
Addon Type: Model
Addon Tags: Fun, Roleplay
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28 listopada 2016 o 10:56
8 grudnia 2016 o 12:37
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Super Scout 64 Props [Props/Ragdolls]

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This addon includes almost all of the assets from the "Super Scout 64" video I did back in March.



It occurs to me I've ported a lot of strange stuff this month. If you have no idea what Super Scout 64 is, you probably didn't see the video. In fact, statistically, that's probably 98% of the people viewing this page. It was a fun April Fools joke I did, creating a spoof video of an old school N64 game, redone in TF2 style. It's basically a parody of Super Mario 64, but with the Scout from TF2 as the protagonist. I've added the video here so you don't have to track it down if you want to see it.

I'd still like to revisit this concept some day. If enough interest is generated for Super Scout, I might consider taking the idea further, or doing another spoof of another game off the N64(like Legend of Zelda or Banjo Kazooie). Only time will tell.

This is not a complete port, as I ran into some technical problems during porting. GMod doesn't like my particle effects, so I had to fall back to pure models instead. The bombs and coins specifically had to be replaced. I tried remaking these effects in GMod, but for some reason they freak out and do weird stuff when rendering(teleporting, ghosting, chopping in half).



Props: Most of the props featured in the SFM release of Super Scout 64. Excluded props were removed for technical reasons. Props excluded will be listed at the bottom.


-ss64_aust_star
-ss64_capture_point
-ss64_coin_low
-ss64_crate_box
-c_superscout_bat


Ragdolls: Ragdolls featured in the video.


-en_heavy_chomp
-en_king_sticky
-en_sleepy_sentry
-en_soomba
-en_stickyomb
-en_stickyomb_red
-en_superscout


Exclusions: For technical or usability reasons, these props were not included.


//-ss64_particles.pcf
//-red coin


Notes


-The N64 effects don't translate well to GMod. The video uses a lot of tricks to simulate the N64 rendering effect, but that's not available in GMod. Of course, this would be present with regular N64 models, so it's not that big of a deal.

-Particle effects had to be abandoned. They just don't work like they should.

-The King Sticky model has bodygroups for all of his accessories.

-Super Scout's bat can be bonemerged to his hand.

-The Dustbowl 64 map is a separate upload.


Links




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Komentarzy: 247
Th3TopMuglet 24 października o 15:44 
the Heavy Apparition
ХRANITEL_4ERV9l 4 kwietnia o 2:00 
every copy of scout 64 personalizated
Saw 2 kwietnia o 6:50 
Idea for next spoof: Dk 64 replaced with Heavy 64
Cop Cat 11 grudnia 2024 o 16:51 
it would be so cool if it has npc and playermodels
Radx 25 września 2024 o 22:42 
Bro why he look so CUTE!
Gaming R 27 lipca 2024 o 5:34 
how did they miss this
Cop Cat 26 lipca 2024 o 17:40 
super "scout" 64
fabio.soares.j 25 marca 2024 o 13:03 
do it npcs and playermodels?
hound 17 stycznia 2024 o 4:07 
make this a public model or smth
kap1barkA 25 grudnia 2023 o 16:59 
Super Scout 64