Garry's Mod
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Super Scout 64 Props [Props/Ragdolls]
   
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Content Type: Addon
Addon Type: Model
Addon Tags: Fun, Roleplay
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28 nov 2016, ore 10:56
8 dic 2016, ore 12:37
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Super Scout 64 Props [Props/Ragdolls]

Descrizione
This addon includes almost all of the assets from the "Super Scout 64" video I did back in March.



It occurs to me I've ported a lot of strange stuff this month. If you have no idea what Super Scout 64 is, you probably didn't see the video. In fact, statistically, that's probably 98% of the people viewing this page. It was a fun April Fools joke I did, creating a spoof video of an old school N64 game, redone in TF2 style. It's basically a parody of Super Mario 64, but with the Scout from TF2 as the protagonist. I've added the video here so you don't have to track it down if you want to see it.

I'd still like to revisit this concept some day. If enough interest is generated for Super Scout, I might consider taking the idea further, or doing another spoof of another game off the N64(like Legend of Zelda or Banjo Kazooie). Only time will tell.

This is not a complete port, as I ran into some technical problems during porting. GMod doesn't like my particle effects, so I had to fall back to pure models instead. The bombs and coins specifically had to be replaced. I tried remaking these effects in GMod, but for some reason they freak out and do weird stuff when rendering(teleporting, ghosting, chopping in half).



Props: Most of the props featured in the SFM release of Super Scout 64. Excluded props were removed for technical reasons. Props excluded will be listed at the bottom.


-ss64_aust_star
-ss64_capture_point
-ss64_coin_low
-ss64_crate_box
-c_superscout_bat


Ragdolls: Ragdolls featured in the video.


-en_heavy_chomp
-en_king_sticky
-en_sleepy_sentry
-en_soomba
-en_stickyomb
-en_stickyomb_red
-en_superscout


Exclusions: For technical or usability reasons, these props were not included.


//-ss64_particles.pcf
//-red coin


Notes


-The N64 effects don't translate well to GMod. The video uses a lot of tricks to simulate the N64 rendering effect, but that's not available in GMod. Of course, this would be present with regular N64 models, so it's not that big of a deal.

-Particle effects had to be abandoned. They just don't work like they should.

-The King Sticky model has bodygroups for all of his accessories.

-Super Scout's bat can be bonemerged to his hand.

-The Dustbowl 64 map is a separate upload.


Links




Discussioni più popolari Visualizza tutte (3)
13
18 giu 2018, ore 7:17
Говно!
Fenrir
2
2 dic 2016, ore 10:38
Exploding Demo-bombomb
DarkishSnail
1
13 dic 2016, ore 22:58
класс
💔Gal💔
244 commenti
mr. evil M E L O N 11 dic 2024, ore 16:51 
it would be so cool if it has npc and playermodels
Rad 25 set 2024, ore 22:42 
Bro why he look so CUTE!
Gaming R #FixTF2 27 lug 2024, ore 5:34 
how did they miss this
mr. evil M E L O N 26 lug 2024, ore 17:40 
super "scout" 64
fabio.soares.j 25 mar 2024, ore 13:03 
do it npcs and playermodels?
hound 17 gen 2024, ore 4:07 
make this a public model or smth
Lony 25 dic 2023, ore 16:59 
Super Scout 64
CroissantMemer 24 set 2023, ore 19:38 
I LOVE IT
Lazy Scout 20 set 2023, ore 21:33 
bro i wish this was an actual game
Metal Sonic 6 set 2023, ore 17:29 
medic?


no.