Garry's Mod

Garry's Mod

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Super Scout 64 Props [Props/Ragdolls]
   
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Content Type: Addon
Addon Type: Model
Addon Tags: Fun, Roleplay
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298.292 KB
28 nov 2016 om 10:56
8 dec 2016 om 12:37
2 wijzigingsnotities (weergeven)

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Super Scout 64 Props [Props/Ragdolls]

Omschrijving
This addon includes almost all of the assets from the "Super Scout 64" video I did back in March.



It occurs to me I've ported a lot of strange stuff this month. If you have no idea what Super Scout 64 is, you probably didn't see the video. In fact, statistically, that's probably 98% of the people viewing this page. It was a fun April Fools joke I did, creating a spoof video of an old school N64 game, redone in TF2 style. It's basically a parody of Super Mario 64, but with the Scout from TF2 as the protagonist. I've added the video here so you don't have to track it down if you want to see it.

I'd still like to revisit this concept some day. If enough interest is generated for Super Scout, I might consider taking the idea further, or doing another spoof of another game off the N64(like Legend of Zelda or Banjo Kazooie). Only time will tell.

This is not a complete port, as I ran into some technical problems during porting. GMod doesn't like my particle effects, so I had to fall back to pure models instead. The bombs and coins specifically had to be replaced. I tried remaking these effects in GMod, but for some reason they freak out and do weird stuff when rendering(teleporting, ghosting, chopping in half).



Props: Most of the props featured in the SFM release of Super Scout 64. Excluded props were removed for technical reasons. Props excluded will be listed at the bottom.


-ss64_aust_star
-ss64_capture_point
-ss64_coin_low
-ss64_crate_box
-c_superscout_bat


Ragdolls: Ragdolls featured in the video.


-en_heavy_chomp
-en_king_sticky
-en_sleepy_sentry
-en_soomba
-en_stickyomb
-en_stickyomb_red
-en_superscout


Exclusions: For technical or usability reasons, these props were not included.


//-ss64_particles.pcf
//-red coin


Notes


-The N64 effects don't translate well to GMod. The video uses a lot of tricks to simulate the N64 rendering effect, but that's not available in GMod. Of course, this would be present with regular N64 models, so it's not that big of a deal.

-Particle effects had to be abandoned. They just don't work like they should.

-The King Sticky model has bodygroups for all of his accessories.

-Super Scout's bat can be bonemerged to his hand.

-The Dustbowl 64 map is a separate upload.


Links




Populaire discussies Alles weergeven (3)
13
18 jun 2018 om 7:17
Говно!
Fenrir
2
2 dec 2016 om 10:38
Exploding Demo-bombomb
DarkishSnail
1
13 dec 2016 om 22:58
класс
💔Gal💔
247 opmerkingen
Th3TopMuglet 24 okt om 15:44 
the Heavy Apparition
ХRANITEL_4ERV9l 4 apr om 2:00 
every copy of scout 64 personalizated
Saw 2 apr om 6:50 
Idea for next spoof: Dk 64 replaced with Heavy 64
Alien from alien-world 11 dec 2024 om 16:51 
it would be so cool if it has npc and playermodels
Radx 25 sep 2024 om 22:42 
Bro why he look so CUTE!
Gaming R 27 jul 2024 om 5:34 
how did they miss this
Alien from alien-world 26 jul 2024 om 17:40 
super "scout" 64
fabio.soares.j 25 mrt 2024 om 13:03 
do it npcs and playermodels?
hound 17 jan 2024 om 4:07 
make this a public model or smth
kap1barkA 25 dec 2023 om 16:59 
Super Scout 64