STEINS;GATE

STEINS;GATE

Steins;Gate + Special K OSD
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4 kommentarer
HooksGURU 28. nov. 2016 kl. 3:42 
Visual Studio, apologies.

Thank you for the response and insight. I looked into the structure in past uploads on GitHUB; I fell out of following. I was just interested to see where you are with it at present.

Nice work!
Kaldaien  [ophavsmand] 28. nov. 2016 kl. 3:38 
VS as in? Vertex Shader? Visual Studio? :) This is completely custom at this point, using CEGUI. It's an open source project so it's a very nice fit for me. I am going to contribute a Vulkan render module for it. I love giving back to the open source community, makes me feel warm and fuzzy :P
HooksGURU 28. nov. 2016 kl. 3:36 
Congratulations on the update. Keep it up Kal, I'm sure many are willing to look into alternatives to their OSD & stat servers. You said this is all VS based?
Kaldaien  [ophavsmand] 28. nov. 2016 kl. 3:12 
Show/Hide the OSD in the video capture that is. It's on screen the entire time in this video, just not being captured. Do whatever nefarious things you want unseen while recording your gameplay :P