Portal 2
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Penrose 03: Tidal Displacement
   
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30 czerwca 2012 o 9:12
1 lipca 2012 o 6:18
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Penrose 03: Tidal Displacement

W 2 kolekcjach stworzonych przez Stratos
Penrose
Przedmioty: 3
Fear the Reaper - The complete collection
Przedmioty: 8
Opis
Testing focus: Surface Division Fields
Difficulty: Easy-medium
Expected play time: Not that long
Version: 1.0

To amplify your testing experience, do not start playing here, play Penrose 01 and 02 first for a better understanding of the concept.

This third map makes a little more use of logic regarding the two-way Surface Division Field, and shows how this testing element can produce gravitational faultlines and provide one-way corridors. It also allows for the use of flinging in puzzles, and I hope to maximize this potential in future test chambers. Maps will procedurally get harder as we progress through the test course.

Also, can you find and complete the easter egg? This one is one of my most thorough yet, and took me quite a while to finish. For loyal fans of Hoopy, I put him in there somewhere for you to find!

It took me a while to find time to work on this one, but here it is, Penrose 03. I hope you all won't be disapointed, and I thank you for you patience. ;)

The thread for the map on ThinkingWithPortals can be found here:
http://forums.thinkingwithportals.com/topic6874.html
Komentarzy: 286
Carthage 23 lutego 2024 o 11:02 
Masterpiece.

I also got softlocked, but this is just so satisfying to look at and play.
c4shurik 11 grudnia 2023 o 7:48 
:steamhappy:
ANYA 25 lipca 2022 o 7:46 
Great map but it really needs checkpoints, its annoying to restart :steamthumbsdown:
paska 16 czerwca 2022 o 21:58 
i thought i was stuck for a while, but once i figured it out i was impressed
Reika 4 maja 2021 o 14:25 
Kummitus Kooma 29 stycznia 2021 o 7:10 
I got softlocked in the room with 2 cubes and the ball, no portal surfaces to save me...
kcousins 9 stycznia 2021 o 19:30 
Oh, very clever!

To think: is it me who's missing something, or the author of the map?

And the tantalising ending! Sweet piquancy!

Thank you for making this map.
quatrus 8 stycznia 2021 o 10:38 
Interesting but confusing.
ScorchedLavender 8 stycznia 2021 o 9:24 
These were pretty fun to play! Somewhat confusing mechanics to figure out, but once you get an idea of what to do it's really fun to play around with! Overall a very enjoyable map pack and I'd love to see more of it in the future!
Faravvyn 3 stycznia 2021 o 8:21 
a really fun map
but there a some problems you can get stuck if the box falls off the button while u are in it (im in the room with the ball and secend box but cant get out) and you can get the ball without getting a box first