Stellaris

Stellaris

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[1.6] Stellar Expansion - Voidcraft
   
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25 okt, 2016 @ 15:10
17 jun, 2017 @ 10:06
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[1.6] Stellar Expansion - Voidcraft

Beskrivning
NOTE: This is a legacy mod. It is for Stellaris version 1.6. (Adams)

This is a rather large addition to Stellar Expansion - new ship classes!

1.3 [Heinlein] saw a reimagining of Hull sections and a rebalancing of ship roles, as well as the removal of Ship-based Auras. This mod is an attempt to bring back a bit of variance in play while also bringing back Auras in a slightly different fashion.

Features
  • Four Heavy Ship classes (Corvette - Battleship). These ships have extra hull, armor, and tracking, but use some additional supply and have alternate Section configurations.
  • Four Support Ship classes (Corvette - Battleship). These ships have some additional defense, but also have Aura modules to support the fleet in combat. They use twice as much supply and have alternate Section configurations.
  • One Auxiliary Ship class - the Tender Ship. This is a weaponless military vessel that reduces the Maintenance cost of nearby ships.

Integrated Support

Feature List[raw.githubusercontent.com]
Change Log[raw.githubusercontent.com]

Localizations: English, German, Russian.

NO VANILLA FILES ARE OVERWRITTEN.

If you're interested in the bulk of my work, be sure to check out Stellar Expansion.
Populära diskussioner Visa alla (2)
9
15 mar, 2018 @ 3:11
KLISTRAD: Feature Requests / Suggestions
King Lemming
0
10 sep, 2017 @ 19:46
Compatible Shipsets
Duke Flapjack
282 kommentarer
Crazy 22 apr, 2022 @ 11:49 
Hey are you gonna update this mod to the newest version, cause i really wanna play it but i cant. :C
ShadowDragon_79 22 okt, 2018 @ 0:24 
Thanks, I intend to do so - but atm. have no idea where to look for the remaining problem - plus I have mostly looked into 1.9 since my last post, and thus paused my 2.1-work ...

But I definitely do intend to continue it soon - though that may be some weeks from now, sorry.


If somebody has an idea or hint why the ships' meshes aren't showing up ( their portrait-pics however do so, strangely ) , that would be helpful... :)
Pinhead Larry 10 okt, 2018 @ 20:50 
Thanks Shadow Dragon, keep it up
ShadowDragon_79 29 sep, 2018 @ 20:37 
I already started trying to make this mod compatible with 2.1, but it's far from complete...

Making reactors and sensors selectable is done, but I don't yet really get why it doesn't show shipmodels... So I've got some invisible adv. destroyers flying around, which don't really fight since they'd need turret-models at least for that :/ .


Any hint at which files I'd need to look to fix this ?


Btw. - the mod really seems interesting, so thanks for making it :) .
The Erubian Warlord 27 jun, 2018 @ 22:45 
sweet looking mod cant wait to be able to use it
King Lemming  [skapare] 1 jun, 2018 @ 21:54 
We have a weekend comin' up, lemme see.
King Lemming  [skapare] 30 maj, 2018 @ 18:41 
After some deliberation, I've decided to officially retire this fully. It's Legacy only, for 1.6.

I will be creating a new version of the mod which is suitable for 2.1.+
[VG] Shedovv 18 maj, 2018 @ 7:41 
Would be nice to know if this is still alive cuz I would love to use it in my new 2.0.5 palythrough, because unlike most ship class mods this one jsut adds a couple extra versions to existing classes and nothing but.
Optimum Crime 15 apr, 2018 @ 12:41 
Not workibg on 2.0.2 as same as simon199101
facciola007 11 apr, 2018 @ 15:40 
Any news on an update?