XCOM 2
Ocen: 112
Pod Activation Preview
   
Przyznaj nagrodę
Ulubione
Ulubione
Usuń z ulubionych
UI
Rozmiar pliku
Zamieszczono
Zaktualizowano
426.278 KB
18 października 2016 o 12:50
19 października 2016 o 11:49
Listy zmian: 4 ( zobacz )

Zasubskrybuj, aby pobrać
Pod Activation Preview

Opis
Shows you whether your current movement would activate a pod.

Only calculates enemies you (as the player) have vision on before starting the move.

If so, it marks the "bad" tiles and shows your true movement path, as opposed to the displayed, smoothed one.

This hopefully prevents cases where you think you'd checked all the tiles you're moving on, but one tile was off.

Known Issues: apparently doesn't quite work due to XCOM 2' LOS not being deterministic

Overrides: None

Can be disabled and enabled at any time.
Komentarzy: 33
StormReavan 23 sierpnia o 12:24 
I would love to see this patched into something like LW, where if you over infiltrate, this becomes a perk. Would really sell the 'we know where the enemy is' aspect of infiltrations
amazon.ng120 12 lipca 2020 o 17:53 
Mod doesn't work perfectly. Even when I avoid the red tiles completely, the enemy spots me.
rkraiem100 4 września 2017 o 16:04 
wotc support?
Mahogany 3 września 2017 o 4:13 
This is absolutely the most wonderful mod ever made

Thank you :csdsmile:
Lux Manifestus 14 lipca 2017 o 9:14 
Yes, as indicated by an orange triangle.
pintocat 14 lipca 2017 o 9:05 
Sorry if this is stupid, but is this functionality included in Gotcha Again?
76561198049919792 5 stycznia 2017 o 2:10 
What is it doing I don't see the effect:steamhappy:
PizzaSHARK 10 grudnia 2016 o 21:05 
If you have vision of the units, the aim indicator seems to be pretty reliable to telling whether or not they'll activate - if you're hovering over a tile and it shows you'd have a shot, that generally means they'll also be able to see you.
Knut 24 listopada 2016 o 2:46 
This mod doesn't work as intended. In my campaigns (L/I), the pods activate always 1-2 fields earlier than indicated
Game kNight Plays 14 listopada 2016 o 3:40 
While this is very awesome and makes it easier to know if I'm about to be revealed it doesn't show all the tiles where you can get spotted. It seems that it is usually behind cover that the mod fails to show you a warning at the edge of their range?