The Infinite Black

The Infinite Black

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Reno's Rift Guide
By Mythra
A guide to end-game PVE.
   
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Rules to Live By
1.Minimum hull (HP) size:
  • For pirates - 6.5k
  • For wyrd and heteroclitess 7k+

2. Gun speed ​ - 3-5 sec is the best. As fast as possible for killing NPCs is better in general. More dps ( damage per second) = more hits = faster kills.

3. Always feed your technicians (healers) - If you're running low on metals or out of metals, let the team know by saying so in sector chat.

4. Npcs kill order:
  • Pirates: dread enforcer, top down the rest
  • Wyrd: dread reaper, dread assassin, top down the rest
  • Heteroclites: dread king, dread queen, dread predator, boss predator, top down the rest

Npcs kill order is extremely important. You need to kill the more dangerous npcs as fast and as
soon as possible so the rest of the Rift Invasion will be easier. Doing so will save metals and reduce the chance of ships being destroyed. Dead ships (besides durability loss) give out location to enemy fleets.

5. Please use DPS Specials - Don't come with a Battle Ram, and at least use an Alien Hunter. Tractor Beams are the most needed for Rift hunting, as stunned dread NPCs can't kill you.

6. Shot Holding - When killing a Seed World (stationary Invasion Boss), hold your shot when it reaches 2k health. This means: STOP shooting the seed at 2k hul!

Please pay attention to sector chat in every Rift Invasion! The fleet leader ("driver") might ask to drop metalss, to follow certain ships or players, or anything. A focused group helps the driver and technicians make the fights and encounters much easier.

If you are multiboxing, bring only what you can handle easily, otherwise you quickly become a liability to the group.