Cities: Skylines

Cities: Skylines

Ocen: 33
Kinki Sharyo made Light Rail Vehicle Type 7, Double tram. MBTA
   
Przyznaj nagrodę
Ulubione
Ulubione
Usuń z ulubionych
Assets: Vehicle
Rozmiar pliku
Zamieszczono
Zaktualizowano
8.006 MB
7 października 2016 o 9:05
12 października 2016 o 23:22
Listy zmian: 8 ( zobacz )
Musisz posiadać DLC, aby użyć tego przedmiotu.

Zasubskrybuj, aby pobrać
Kinki Sharyo made Light Rail Vehicle Type 7, Double tram. MBTA

W 1 kolekcji stworzonej przez bubbac2005
MBTA Vehicle Assets
Przedmioty: 7
Opis
KS-LRV-TYPE7-MBTA-Double by bubbac2005



Kinki Sharyo made Light Rail Vehicle Type 7, double tram.

The work horse of Boston's Green Line for 30 years and counting. I couldn't live with having trams and my MBTA Buses, and not having these things on the streets.. it looks awesome. Was a huge pain in the butt..

Each Tram is 3 cars. The front end, and back end, each hold 60 people, while the mid section holds 10. (I have ridden these forever, you can cram 10 or more people in that circle.) For a total of 130 people per tram.

This version is 2 trams combined, which is the standard configuration. It has a total capacity of 260.

There is also a the single version avaiable (130 people), which typically run at off peak hours, and on lesser used branches. https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=776423761

Green Stripe changes to line color.

NOTE: The incorrect door texture in the screens has been fixed.
Komentarzy: 13
Shoresy69 20 marca 2018 o 11:40 
These are so cool man. I'd do anything for some red and orange line trains too!
bubbac2005  [autor] 1 stycznia 2017 o 9:58 
prof i tried firing up the game today to see if i could replicate your problem.. my game just rendered an entirely pink screen. (except the ui, that was fine) .. so i have no idea what they did to the game lately, or what it affected.. but it was obviously something.. interestingly though i got a couple of exceptions, (2) but neither were the duplicate asset exception.. so i honestly dont know whats going there. sorry.
selectric 29 grudnia 2016 o 13:53 
Unfortunately, I'm still having this issue even when reinstalling C:S entirely, or after removing/deleting the files manually and re-installing.
bubbac2005  [autor] 25 grudnia 2016 o 0:18 
@prof.. unfortunately i dunno whats going on there.. i have semi abandoned this game for a bit..got sucked into planet coaster... i would try unsubscribing, delete any files related to that asset, and try subscribing again.. it appears you jsut have more than one instance of the asset... if that doesnt work, they might have changed the way the game handles the files.. but i dunno,,
selectric 22 grudnia 2016 o 15:49 
Hey, I'm loving these trams! Reminds me of home.

Ever since the last update, I'm getting this error when trying to load certain models:

Broken assets:

Custom Assets: 776423397.Trailer0: Duplicate prefab name
Custom Assets: 776423397.Trailer1: Duplicate prefab name
Custom Assets: 779945129.Trailer1: Duplicate prefab name
Custom Assets: 776423397.Trailer0: Duplicate prefab name
Custom Assets: 776423397.Trailer1: Duplicate prefab name
Custom Assets: 779945348.Trailer0: Duplicate prefab name
Custom Assets: 779945129.Trailer1: Duplicate prefab name [BrokenAssetException]

Details:
No details
bubbac2005  [autor] 17 października 2016 o 2:28 
and i know it sounds like an easy fix.. just move them over and redo illium.. but then i gotta reup all of them, then redo every train.. then move all the saves around and update everyone, would take a whole day to do.. and i'mnot about to put in a whole day on two lights.. when i make a major change will fix it..
bubbac2005  [autor] 17 października 2016 o 2:08 
i also planned on the boieing vertol and the PCC but since both are retired, i put them off. i am focusing on active fleet vehicles.
bubbac2005  [autor] 17 października 2016 o 2:02 
point being when i get around to texturing again i will fix the lights..
bubbac2005  [autor] 17 października 2016 o 2:01 
the lights was lazyness.. since each model has a backward facing and forward facing version, i didnt feel like mapping them 4 times, then saving 4 different models with 4 different maps, and importing the 4 different models.. when i could just use one model and one map for each. it was a huge project and took a long time.. i am spent on it for the moment. i have plans to do some different textures and add ads.. but not anytime soon.. i have too many other things to do..
[Delta ²k5] 17 października 2016 o 1:54 
Good job on these, but why did you decide to lit up every light in the front end on the Type 8 ones? The red ones should only emit light on the rear end I think.

I got those two types also in the works + one Boeing LRV (Type 5), but they'll take some ages to get converted as the models I use are created for CGI and not for games (extremely high polycount). I hope you don't mind me to release them too at some point ;)