Cài đặt Steam
Đăng nhập
|
Ngôn ngữ
简体中文 (Trung giản thể)
繁體中文 (Trung phồn thể)
日本語 (Nhật)
한국어 (Hàn Quốc)
ไทย (Thái)
Български (Bulgaria)
Čeština (CH Séc)
Dansk (Đan Mạch)
Deutsch (Đức)
English (Anh)
Español - España (Tây Ban Nha - TBN)
Español - Latinoamérica (Tây Ban Nha cho Mỹ Latin)
Ελληνικά (Hy Lạp)
Français (Pháp)
Italiano (Ý)
Bahasa Indonesia (Indonesia)
Magyar (Hungary)
Nederlands (Hà Lan)
Norsk (Na Uy)
Polski (Ba Lan)
Português (Tiếng Bồ Đào Nha - BĐN)
Português - Brasil (Bồ Đào Nha - Brazil)
Română (Rumani)
Русский (Nga)
Suomi (Phần Lan)
Svenska (Thụy Điển)
Türkçe (Thổ Nhĩ Kỳ)
Українська (Ukraina)
Báo cáo lỗi dịch thuật










good glitch map.
wow
in the exit chamber.
for more effect, I would consider removing the glass, that the gell hits.
the laser will still break the gel.
but don't know if the gel will still break the laser ?
amazing :)
please try a map from my workshop:
http://gtm.steamproxy.vip/profiles/76561197979332810/myworkshopfiles/
And to answer your question about how I found all those bugs, I found a few by testing myself randomly, ant the others but playing maps where other map makers expected players to use those glitches ;)
About my pseudo I use to pronounce it the second way you pronounced it ;)
Don't worry about the random way you made the glitches work, I know it's hard to understand without any explaination >_< But I can ensure you that almost all of them have a really precise and always-working method to be done :p