Nainstalovat Steam
přihlásit se
|
jazyk
简体中文 (Zjednodušená čínština)
繁體中文 (Tradiční čínština)
日本語 (Japonština)
한국어 (Korejština)
ไทย (Thajština)
български (Bulharština)
Dansk (Dánština)
Deutsch (Němčina)
English (Angličtina)
Español-España (Evropská španělština)
Español-Latinoamérica (Latin. španělština)
Ελληνικά (Řečtina)
Français (Francouzština)
Italiano (Italština)
Bahasa Indonesia (Indonéština)
Magyar (Maďarština)
Nederlands (Nizozemština)
Norsk (Norština)
Polski (Polština)
Português (Evropská portugalština)
Português-Brasil (Brazilská portugalština)
Română (Rumunština)
Русский (Ruština)
Suomi (Finština)
Svenska (Švédština)
Türkçe (Turečtina)
Tiếng Việt (Vietnamština)
Українська (Ukrajinština)
Nahlásit problém s překladem










good glitch map.
wow
in the exit chamber.
for more effect, I would consider removing the glass, that the gell hits.
the laser will still break the gel.
but don't know if the gel will still break the laser ?
amazing :)
please try a map from my workshop:
http://gtm.steamproxy.vip/profiles/76561197979332810/myworkshopfiles/
And to answer your question about how I found all those bugs, I found a few by testing myself randomly, ant the others but playing maps where other map makers expected players to use those glitches ;)
About my pseudo I use to pronounce it the second way you pronounced it ;)
Don't worry about the random way you made the glitches work, I know it's hard to understand without any explaination >_< But I can ensure you that almost all of them have a really precise and always-working method to be done :p