Total War: WARHAMMER

Total War: WARHAMMER

Otillräckligt med betyg
Faster fatigue regeneration while walking + lower fatigue loss while shooting
   
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24 sep, 2016 @ 12:51
30 nov, 2017 @ 10:09
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Faster fatigue regeneration while walking + lower fatigue loss while shooting

Beskrivning
changed it from -1 to -6, as I thought it was a bit slow, and I prefer getting my infantry back to rested before pushing into the centre of the enemy settlement
also because that one guy asked, I halved fatigue rate of shooting
if it doesn't work, it's because another mod has edited the _kv_fatigue table
10 kommentarer
Fuzzyballs01 ꦙ  [skapare] 11 feb, 2018 @ 5:04 
because you're using another mod that overwrites it
probably some big overhaul mod

you can't change a single setting twice, the first mod in alphabetical order takes the prize, the second mod (which will be this one) doesn't even get activated
that's why some mods start with AAA_modname

another option, is that they changed the way fatigue tables are saved, but unless your game crashed during a battle with only this mod active? not likely
they have been using the same fatigue tables since Shogun 2, and I doubt they'll change it AFTER Warhammer 2 came out
Melkor 10 feb, 2018 @ 13:20 
Does not work. Sombody know why?
Fuzzyballs01 ꦙ  [skapare] 4 nov, 2017 @ 0:47 
I don't own WH 2, and I won't own it until it goes on a very big sale
now you have two options

- since it's mostly made on the same engine, copy paste my mod to the WH 2 data folder, it'll likely work, but you should test it first
if it does, you can just upload it for other people to enjoy
- if that doesn't work, either ask someone else, or send me the right file from the WH 2 data folder so I can re-make the mod with the right tables

- oh, or if you're feeling super generous, buy me the game in return for this tiny, 2 minute work mod?
Sorioneku 3 nov, 2017 @ 16:53 
hi, could you make this mod for wh2?
Fuzzyballs01 ꦙ  [skapare] 23 okt, 2016 @ 8:07 
I don't have to update
it's only one small tabke that edits battle effects that CA hasn't changed since Rome II's initial release
look, unless my mod is the only one that makes your game crash or freeze or whatever, don't as me to update
it's pointless
cardepolis 23 okt, 2016 @ 2:20 
update?
efd731 25 sep, 2016 @ 6:15 
Awesome! Thanks a lot
Fuzzyballs01 ꦙ  [skapare] 25 sep, 2016 @ 3:54 
alright, just for you, I halved the fatigue rate for shooting from 21 to 10
efd731 24 sep, 2016 @ 18:33 
Could you do a separate mod or add to this one a reduction for the stamina cost for firing ranges weapons.
steelmidnight 24 sep, 2016 @ 15:43 
Nice, I dont like the fatigue thing at all. I know someone told me its in all tw games, but I wish they would have skipped it for this one. Someone had done a cool mod a while back taking it out, but thanks to CA and thier pain in the ass patches, its no longer valid. In the meantime, this will help, so thank you.