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-also, as Lüng pointed out, cavalry units would be cool, for example (fitting WW1 theme) cavalry with sabres
Also, I agree that planes would be OP, but a small hot air ballon/zeppelin thing dropping bombs would be cool (possibly with a finite amount of bombs so its not totally OP agains mele only armies). That would also give the opportunity of ati aircraft aircraft, attacking only other flying units. I'm talking about ballons the size of a ballista or smaller, flying slowly at the height of no more than 1.5 chicken man man
-none of the units should be completely resistant to others (that would be no fun, not being able to destroy a tank with peasants. And also, it would be realistic. Noone likes "realistic" :P)
-artillery should have a blind spot, much bigger than those of ballistas (ballistae?) and catapults, close to it, and be able to fire at enemies at the far end of the map)
-the flame trooper should have a chance (of at most 75%) of exploding on death, creating an area similar to that caused by the barrel roller's explosion
Other than that, I would add these units:
-rifleman - basically musketman with bayonets and slightly better stats
-landmine - stationary barrel roller invisible to the enemy (noone attacks them), possibly a little weaker than barrel roller
-granade thrower, throwing not very powerful granades exploding on contact with something.
continuation in the next comment, steam doesn't accept more than 1000 characters
It wouldnt serve much of a purpose and personally I think this game would be nice with something like Calvery, Horse Musket men with bayonets. However they would use the muskets instead of the bayonets, but if something were to touch the bayonet, it would be insta kill.
Which for this ridiculous game where stuff falls down and can still do damage, I feel that'd make sense. a Landship though. Sounds a bit extreme. Then again this is Pre-alpha. who knows maybe we'll advance eras and see stuff like this?