Kenshi
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10x Output - Input - and Storage Stacks.
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15 SEP 2016 a las 3:35
21 DIC 2018 a las 2:08
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10x Output - Input - and Storage Stacks.

En 1 colección creada por HeroinAction
HeroinActions Kenshimods
9 artículos
Descripción
Modifies all storage and production buildings the player can build, so they can store the 10-fold amount of items:

- applies to all storage containers: e.g. the amount of storable electrical components is increased from 25 to 250;
(Also modified are buildable general containers like general storage chests, shop counters and the research benches.)

-applies to all mines and refineries: e.g. in the iron refinery the maximal input of raw iron and the output of ironplates are increased from 5 to 50; the maximal input amounts of fabrics and hemp for the medical workbench have been increased from 5 to 50;
(Also applies to generator input, and should also apply to natural copper/ iron resources)

| Version without input storage increase available, which allows a more even distribution of output resources to other crafting buildings, e.g. water to farms, and is more suited for automated production with fewer characters: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=779307466

|incompatibilites with other mods reported, which apparently edit the same vanilla items! - leads to odd errors

| Updated for gamever 1.0 - please report missing buildings/ incompatibilities/ Bugs/ wishes in the thread- since the mod kit is very modular, no problems with updates are expected unless something is added/ specifically changed
Discusiones populares Ver todo (1)
2
13 AGO a las 2:51
FIJO: Mod Incompatibilities
HeroinAction
64 comentarios
Inquisitor Toth 2 ABR a las 13:26 
"consumes : Iron Plates" in "weapon smith basic" should be "50 100" instead of "50 200" as it is now.
Inquisitor Toth 2 ABR a las 13:10 
For some reason, using this mod causes the following issue in my game - all crafting recipes now requires twice as much materials to craft - for example, katana uses 7x iron plates to craft - this mod makes it so crafting 1x katana cost me 15x iron plates
FassQi 16 SEP 2024 a las 1:31 
wonderful. now my slave will never stop working :D
Last Man Standing 16 ABR 2024 a las 12:48 
Is it possible to switch from one version to the other of your mod without importing the game?
Gyropilot 27 NOV 2023 a las 12:27 
Yeah, after I complained I uninstalled and seeing the default value is 5 I reconsidered it. I see the point for this now
It's terrible at the start when people are struggling to produce, but I believe it improves things later
I'll tweak it myself and see what values I like the most for my current production speed (zero due to my guys being mostly on bed unconscious due to non-stop raids)
HeroinAction  [autor] 27 NOV 2023 a las 7:35 
yeah it has its pros and cons, it worked well for me with dedicated haulers and mass production :philosophizing:
Gyropilot 26 NOV 2023 a las 10:06 
This makes production management terrible
Before a guy could run the stone mine for a reasonably short while until it gets filled and he would automatically dump in the stone processor and be able to work there
Now he will work on the stone mine forever because the buffer is huge and nothing gets done
Cloud 20 OCT 2023 a las 21:07 
useful:jogpraise:
MeoFu888 6 AGO 2023 a las 16:29 
thx a lot
Annihilist 30 MAR 2023 a las 13:59 
Imagine looking through mods just to make lame comments about how vanilla is best. Get yourself some punctuation while you're at it.