Cities: Skylines

Cities: Skylines

400 betyg
Quad's Hydroponics
   
Utmärkelse
Favorit
Favoritmarkerad
Avfavoritmarkerad
Filstorlek
Lades upp
7.461 MB
9 sep, 2016 @ 5:22
1 ändringsnotis ( visa )

Abonnera för att ladda ner
Quad's Hydroponics

I 1 samling av Quad Rioters
Quad
234 artiklar
Beskrivning
Food for thought, an endless supply.

Attribute
- Assets: 2 = Hydroponics, Hydroponics Open-air
- Industrial: Farm - Extractor
- 4x4 / 4x4
- Tri: 2390 / 1902
- LOD Tri: 90 / 72

Tips
- The asset(s) is normally a growable. To plop, see Quad Architecture and Ploppable RICO mod.

Conceptual Notes
- The assets are based on between Open and Bed version of my early Future Farm concept art to achieve normal growable zoning. The bigger farms will be working on much later.

Known Issues
- Upon close up and specific angle, the alpha of the plants have a small black edges.
- Like normal farms, highly-educated cims tend to not work in them despite their looks. This is more likely to happen with the Ploppable version. Eventually they will.

Don't forget to Like, Favorite and/or Comment. Thank you and enjoy.

[www.patreon.com]
[windrealm.net]
21 kommentarer
rainerrudolph 12 sep, 2023 @ 9:39 
A great addition to the traditional look of farms.
cahubble09 5 jul, 2019 @ 14:33 
Are these for use in a zoned industry marked for farming, or with the specialized farming sector in the industry DLC?
sanforduno 8 mar, 2019 @ 14:53 
These do look great in game. Please consider doing more like these!
Bulldog 29 aug, 2018 @ 14:40 
for some reason , when i added these to a style file, it says that the hydroponics is missing, even though its active in the assets section of my game. hydroponics open air is ok though?
AturUwU 22 aug, 2018 @ 6:07 
öhh,yes.Fungal farms
KittenCanaveral 19 jul, 2017 @ 12:25 
looks like you need to find a new home for your images.
alborzka 19 jul, 2017 @ 11:54 
Any chance of doing this with the new "transparent" glass? :D
snellejelle99 10 dec, 2016 @ 9:30 
i would love to see futristic farms that require more highly educated workers
Droidhacker 18 nov, 2016 @ 13:38 
These are really great, I would love to see more futuristic farms and other extractors, they're sorely neglected on the workshop, that and leisure/tourism
Quad Rioters  [skapare] 29 sep, 2016 @ 9:23 
@Haskimir - According to the game mechanic, we can't change that. So it is still a normal farm like the rest.

@DocThor - Good idea.