RimWorld
Ocen: 237
USCM - Colonial Marines Corps Faction
   
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
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773.744 KB
7 września 2016 o 17:22
11 lipca o 9:20
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USCM - Colonial Marines Corps Faction

W 1 kolekcji stworzonej przez Hiztaar
USCM
Przedmioty: 4
Opis
This mod introduces the USCM Colonial Marines Faction

This faction is composed of USCM soldiers. It will create a military base on the world map and requires a new game to work properly.

- The faction behave like any other and may be allied with the player or angered then turned as an enemy.
- The soldiers from the faction will all wear a complete USCM armor set and an USCM weapon.
- All armor and clothes are made with cloth.

This mod requires USCM - Core

Vanilla friendly.
Komentarzy: 130
Hiztaar  [autor] 27 lipca o 12:44 
It's been updated to 1.6 awhile ago
HavenFun 27 lipca o 7:59 
....when 1.6?
rex6564 16 kwietnia 2024 o 6:15 
Game over man game over!
Hiztaar  [autor] 12 kwietnia 2024 o 11:57 
USCM faction appears in the list of factions that you can select at worldgen. 1 is present by default.
SghHanzMullerSW 12 kwietnia 2024 o 9:42 
@valentino the game adds it automatic on the world you generate
captainamerica_ 28 listopada 2022 o 18:53 
17 days!? I hate to rain on your parade, but we're not gonna last 17 hours! Oh we're in some pretty s*** now! Game over man! Game over!
valentino 19 października 2022 o 7:40 
the faction doesn't show up on the faction list when starting a new game is that correct?
Gooby King 9 września 2021 o 16:03 
Either extract the sprites and make your own def or isolate the def and sprites and remove everything else. I'd do the first one and just mimic all the stats etc. Make it a standalone mod and your good to go.
Peter Pots 23 stycznia 2021 o 16:27 
Hello, I get the purple box error on the orbital beam belt, when wearing it. Anyone else?
I have to say I am running a few apparel mods.
[TnB] Whelan 16 września 2020 o 20:07 
just wondering, will you ever add a smartgun targeting scope?