RimWorld
237 beoordelingen
USCM - Colonial Marines Corps Faction
   
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
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773.744 KB
7 sep 2016 om 17:22
11 jul om 9:20
29 wijzigingsnotities (weergeven)

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USCM - Colonial Marines Corps Faction

In 1 verzameling van Hiztaar
USCM
4 items
Omschrijving
This mod introduces the USCM Colonial Marines Faction

This faction is composed of USCM soldiers. It will create a military base on the world map and requires a new game to work properly.

- The faction behave like any other and may be allied with the player or angered then turned as an enemy.
- The soldiers from the faction will all wear a complete USCM armor set and an USCM weapon.
- All armor and clothes are made with cloth.

This mod requires USCM - Core

Vanilla friendly.
130 opmerkingen
Hiztaar  [auteur] 27 jul om 12:44 
It's been updated to 1.6 awhile ago
PleiadesOnline 27 jul om 7:59 
....when 1.6?
rex6564 16 apr 2024 om 6:15 
Game over man game over!
Hiztaar  [auteur] 12 apr 2024 om 11:57 
USCM faction appears in the list of factions that you can select at worldgen. 1 is present by default.
SghHanzMullerSW 12 apr 2024 om 9:42 
@valentino the game adds it automatic on the world you generate
captainamerica_ 28 nov 2022 om 18:53 
17 days!? I hate to rain on your parade, but we're not gonna last 17 hours! Oh we're in some pretty s*** now! Game over man! Game over!
valentino 19 okt 2022 om 7:40 
the faction doesn't show up on the faction list when starting a new game is that correct?
Gooby King 9 sep 2021 om 16:03 
Either extract the sprites and make your own def or isolate the def and sprites and remove everything else. I'd do the first one and just mimic all the stats etc. Make it a standalone mod and your good to go.
Peter Pots 23 jan 2021 om 16:27 
Hello, I get the purple box error on the orbital beam belt, when wearing it. Anyone else?
I have to say I am running a few apparel mods.
[TnB] Whelan 16 sep 2020 om 20:07 
just wondering, will you ever add a smartgun targeting scope?