Titan Quest Anniversary Edition

Titan Quest Anniversary Edition

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Paths
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6 set 2016, ore 23:43
12 mag 2019, ore 14:10
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PATHS IS OUTDATED DUE TO DLC PATCHES

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Paths replaces the default masteries, but it also changes monsters, bosses, items, combat and experience formulas and other mechanics. The changes are far too numerous to list.

Note on the difficulty: Paths was not designed for players new to Titan Quest, as you will probably find it too difficult/complicated (unless you're a masochist). On the other hand, if you're a TQ veteran you'll probably find it too easy. Many abilities rely on your own skill and reflexes, moreso than just character stats. For example, Shield of Will massively reflects damage for about 1 second. If you're just spamming it, you'll die a lot. But in skilled hands it can be the most powerful ability in the game. The design is to reward skilled play and clever builds.

For non-steam users such as GoG: https://www.kirmiziperfect.com/titan-quest-anniversary-edition-paths-mod/

Path of the Berserker
Pursue a bloody goal, over the mangled bodies of slain foes and a neverending thirst for violence. Shamans, Amazonians, Barbarians, and particularly brutal Warriors are all likely followers.

Strengths: Speed and Power, High potential health, Melee AoE, Regeneration, Natural Chance to Dodge Melee
Weaknesses: Potentially fragile, Suffers from bleeding x4 longer, Natural 5% less Defensive Ability
Path Level: Natural Elemental Resistance, Health Regeneration Bonus, Less strength requirement on all weapons

Path of the Mind
Join mind and body to strike accurately, dominate enemies' minds, and protect yourself. Monks, Samurai, Knights, and anyone seeking an edge in combat or magic are likely followers.

Strengths: Diversions, High Attributes, Strong Buffs, Powerful Single-Target Attack
Weaknesses: Lower armor effectiveness, Vulnerable to Vitality Damage
Path Level: Bonus Attribute Points, Bonus Health and Mana, Increased Casting Speed

Path of Tartarus
Gain the powers of summoning demons, dispelling them, demonic powers, burning spells, deals with the devil, and extensions of life. Cultists, Shamans, Mages, and anyone with a dark enough soul willing to sacrifice for great power walk this Path.

Strengths: Powerful Spells, Powerful Summons, Powerful Buffs, Powerful Curses
Weaknesses: Sacrifices are painful, Vulnerable to Shock Damage
Path Level: Natural Fire Resistance, Bonus Health and Mana, Reduced Damage from Demons, Reduced Freeze Duration

Path of the Venefici
Deal with magic in its purest form. Walls of force, shockwaves, beams of energy, tricks and incantations. Most of the spells require a great deal of study to unlock. This Path attracts Wizards, Sorcerers, and any manner of powerful magic users.

Strengths: Versatile Deadly Spells, Magical Enhancements, Potent Mana Recovery, Reduced Dexterity Requirement for Armor, Immune to Mana Burn
Weaknesses: Low Health, Vulnerable to Poison Damage
Path Level" Bonus Intelligence and Mana, Mana and Life Leech Resistance, Natural Mana Absorption

Path of the Dokkaebi
Trick and deceive your opponents, tormenting them while staying out of reach, assaulting their senses and minds. Do not mistake this path as harmless, many skills have a chance of painful chaotic damage. This Path attracts Shamans, ♥♥♥♥♥♥♥, Thieves, Spies, Illusionists, and anyone who takes delight in spreading chaos.

Strengths: Avoiding Damage, Curses and Diversions, Potent Kiting Ability, Natural 5% Dodge Melee, Lower requirement for staves.
Weaknesses: Fragile, Mediocre Damage
Path Level: Bonus Health and Mana, Lower Physical Damage resistance, Natural Total Speed increase

Path of Sekhmet
Walk in the footsteps of the Lioness Sekhmet, Daughter of Ra. The Egyptian Goddess was addicted to war. This path attracts a huge variety of Warriors, Rangers, Knights, and Kensei.

Strengths: Armor More Effective, Large Health Bonus, High Damage
Weaknesses: Weak AoE, Vulnerable to Cold Damage
Path Level: Small Armor Bonus, Bonus Health, Bonus Offensive and Defensive Ability

Path of Lichdom
Sacrifice in exchange for great power. Are you willing to give up your very life to become a Lich? Summoning undead, killing with a touch, and casting horrific spells are possible. Evil Warriors, Powerhungry Sorcerers, and anyone who craves immortality is lured to this path.

Strengths: Armies of Skeletons, Incredible Passive Abilities, Strong Enchantments
Weaknesses: Few skills harm Undead, Slightly lower running speed, Can never deflect projectiles
Path Level: Natural Armor, Bonus Intelligence and Mana, Natural Cold Resistance, Lower % Health

Path of Khloros
Become the vessel for the fourth horseman of the apocolypse. Skills involve plague, summoning beasts of the earth, and the sword. Messengers of Death, Plague-bringers, and any kind of sickened Warrior or Sorcerer can follow this path.

Strengths: Nearly Invincible Pets, Strong Passive Abilities, AoE, Strong vs. Physical Damage, Natural Poison Resistance, Resistance to % Life Loss
Weaknesses: Few skills harm Undead, Poor Kiting Ability, Fire Damage Vulnerability
Path Level: Natural Physical Damage Resistance, Bonus Health, Lower running Speed

Path of Poseidon
Walking this Path is to pursue becoming the Avatar of Poseidon. Powers over oceans and storms, the blessings of horses, and many skills relating to Poseidon's children are gifted to a devoted follower. Religious Warriors, Cultists, Priests, Fanatics, Sea Druids and Wizards are just a few of those who swear fealty to Poseidon.

Strengths: Very strong Pet, Incredible AoE, Strong Weapon Enchantment, Natural Burning Resistance, Most skills deal significantly more damage vs. 'Magical' foes
Weaknesses: Skills are not versatile, High Mana cost for skills with small Mana pool
Path Level: Bonus % to Strength, Bonus Health, Natural Vitality and Shock Damage Resistance

Combinations
Lichdom = Lich
Khloros = Fallen
Dokkaebi = Trickster
Sekhmet = Warrior
Venefici = Veneficus
Tartarus = Cultist
Mind = Cerebralist
Berserker = Berserker
Poseidon = Avatar
Berserker + Lich = Gatekeeper
Berserker + Khloros = Thracian
Berserker + Dokkaebi = Vandal
Berserker + Sekhmet = Vanguard
Berserker + Venefici = Scythian
Berserker + Tartarus = Hellthirst
Berserker + Mind = Fury
Mind + Lich = Shade
Mind + Khloros = Vasal
Mind + Dokkaebi = Illusionist
Mind + Sekhmet = Vizier
Mind + Venefici = Prophet
Mind + Tartarus = Possessed
Tartarus + Lich = Infernalist
Tartarus + Khloros = Extispicist
Tartarus + Dokkaebi = Imp
Tartarus + Sekhmet = Flamekeeper
Tartarus + Venefici = Heretic
Venefici + Lich = Archmage
Venefici + Khloros = Harbinger
Venefici + Dokkaebi = Shaman
Venefici + Sekhmet = Warmage
Sekhmet + Lich = Undead Knight
Sekhmet + Khloros = Sethite
Sekhmet + Dokkaebi = Jinn
Dokkaebi + Lich = Dybbuk
Dokkaebi + Khloros = Koschei
Lich + Khloros = Decayer
Poseidon + Berserker = Leviathan
Poseidon + Mind = Votary
Poseidon + Tartarus = Bathyal
Poseidon + Venefici = Mystic
Poseidon + Sekhmet = Temple guard
Poseidon + Dokkaebi = Kobalos
Poseidon + Khloros = Tiamati
Poseidon + Lich = Reanimator

Tips
*You should allocate some points into health/mana.
*If you plan to be a magic-user, note that you have a much lower base mana regen in Paths, close to zero. Staffs are very handy for a good base mana regen.
*Bows are much slower and more powerful than before, and can be quite deadly. But shields now have a 100% block rate for projectiles (still limited by their cooldown rate).
Discussioni più popolari Visualizza tutte (39)
109
18 feb 2020, ore 12:51
IN EVIDENZA: Bugs
Noah
23
30 ago 2018, ore 11:32
IN EVIDENZA: FAQ
Noah
10
27 ago 2019, ore 20:10
Seriously WTH Paths Problem
Hraefn
1.009 commenti
Tim's Vault 4 set 2024, ore 11:30 
please update the mod for all DLC I beg you it will be very cool
𝕿𝖆𝖚𝖗𝖚𝖘1979 26 gen 2024, ore 10:25 
Sounds Fun.
But where is the passive HP-Regen and the "Oak" kind of HP-buff skill?
ALV 12 dic 2023, ore 3:35 
does this mod still work if you just have the base version?
Alrik 20 ott 2023, ore 0:23 
sorry its too hard anyways for me. The Vanilla game is too hard too. I quit the game forever. i only can hope that Titanquest 2 is WAY easier then this one. But Thanks for Advice.
adriaan_schipper 29 set 2023, ore 21:46 
@alrik one option is to make an archer:

- go sekhmet, spend 75 points in bow mastery straight away

- after that, pick up Precise Stance at level 32. Get Lioness' rage at level 40 for an area of effect attack. Also go Mind for Mental Strike and Center Power to get a good left-click. There are also other useful skills of course, but these are your most important ones.

For abilities, get enough strength and dexterity to use the items you want, don't get int or mana, and spend left-over points on health. (In normal TQ you don't want to put points in health, but here you do.) Typically I save up some ability points so that I can get some more strength or dexterity if I find a new item.

In options => keybinding, bind "stationary attack" to something easy (I use shift) and just shoot things from a distance with your bow. Kite when necessary (i.e. run and shoot, run and shoot). Also note that you can shoot things from further away if you use shift and zoom out (via the scroll wheel).
adriaan_schipper 29 set 2023, ore 21:35 
@vonage

I managed to get this mod to work properly by doing the following:
- open steam
- rightclick on "titan quest: anniversary edition"
- click betas
- click "anniversary_ragnarok"

This might interfere with your shared stash though, haven't tested that. To be safe, make a mule character and load your shared stash onto that character. But this mod works properly this way.
Androos 18 set 2023, ore 4:21 
Alrik you can go Decayer
Your main goal will be to summon as many pet as possible, take time to read evrey spells of those mastery and take only summon.
Two thinks you need to learn :
- Hit and run, you don't have a lot of health so you gonna have hit a mob(or summon) and run
- Potion, health potion is the most op thing you have in TQ if you have potions and can run you can beat any boss/ennemy
An additional tips: whenever you don't struggle try to up your mastery instead of your skills
If you have any other question you can dm me ^^
Alrik 15 set 2023, ore 1:20 
CAN SOMEBODY DAM ANSWER ME ?
Alrik 4 set 2023, ore 10:39 
doesnt matter now. Mod is too hard for me. Game is deleted. No Fun.
Alrik 24 ago 2023, ore 11:02 
hello, I like the mod really much. For me one of the best Mods for alternative Masteries. Unfotunate, i am not good in Titan Quest and i die a lot in vanilla and with the Mod. So i may ask for Suggestions for good and easy to play Mastery Combos with this Mod. Please be as specific as possible. Thanks.