The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Adal Matar, the lost Stronghold
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3.863 MB
7.6.2012 klo 12.06
4.6.2014 klo 14.01
27 muutosilmoitusta ( näytä )

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Adal Matar, the lost Stronghold

Kuvaus
Fight against the Thalmor and discover a new storyline leading
to The Lost Orcish Stronghold of Adal Matar.

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- VERSION : 1.1 DATE :10-04-2013
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------------------------------------------------DESCRIPTION----------------------------------------------

- hours of new gameplay, much more if you take your time to discover everything.
- This MOD is a part of "Eastmarch Hold Location" and is recognized by sidequests,
bounty quests, etc.
- 3 new clearable dungeons.
- 14 new designed, navmeshed and optimized wilderness zones to explore
-The mod includes 2 new marriageable Orc followers, an ancient imperial legioner
and the beautest merchant orc girl of the game.

--------------------------------------------------HOW TO--------------------------------------------------

Reach the Eastmarch Imperial Camp, or find the hidden Thalmor Advanced Camp,
discover what the Thalmor is planning, and beat them on the go to Adal Matar!

------------------------------------------------------INCLUDING----------------------------------------

- A new lore friendly story to discover by letters & journals to find

- A Thalmor extension to the Eastmarch Imperial Camp

DUNGEONS :
- THe Lost Nord Ruins : explore and fight against undeads and necro sorcerers,
find your way between the traps, levelled enemies, chests to loot and 3 big boss...
- THe hidden Thalmor Advanced Camp. FInd it, like the secret thalmor agent
over the soldiers and high guards here !
- THe abandoned Mine of Adal Matar...(1.1 version only) Beat the giant Ice trolls !


- NPC's : A Merchant orc, a nice female NPC always providing all kind of arrows and invisibility potions
like some other good stuff. She buys everything 24h a day, starts with 1500 gold
She's a follower and marriageable. Her Brother is also a follower.

- Dozens of new enemies to fight : undeads, snowy creatures,
new Thalmors opponents classes, and some new Giant Ice Trolls.

- A new amazing player house...with asecret basement to discover, dedicated to fire & ice
... with a sauna, a garden an awesome bedroom and everything a real Warchief needs.

-------------------------------------------------------BACKGROUND-------------------------------------------

"An Orc prisonner stammered to the Thalmor the existence of the lost Orcish Stronghold
of Adal Matar, a supposed abandoned mighty place, blessed in the past by Malacath himself."


- I spent hours searching an unused mountain in Skyrim, to establish a spectacular
Orc stronghold with a bit of story and events around it ...
...to make the place living... and I found the perfect place.
- You will have to climb hundreds of steps across the mountain, fighting enemies,
to reach the end of the map, offering you some impressive new mountain views
on the land of skyrim.

"There is only two ways leading to Adal Matar, and both are crossing the way of the Thalmor."

-------------------------------------------F.A.Q AND IMPORTANT NOTES-----------------------------------------

- This 1.1 version is BOSS checked, TESV cleaned, and tested on the 1.9 game version -
you can still have a "navmesh delete" message BOSS checking it, but it is a ck export
error message.no need to worry.

- no added files needed - Compatible with all official DLCs, but none is requested.

- This mod is fully compatible with the Civil War Main Quest, no matter if started,
finished or whoever you choosed.

- Don't look after any quests here, Everything here is about a detailed design,
so Please take a moment to look around you, don't rush waiting for something
to happen as All my pleasure in this work is about designing some new interactive
environments, without any directive line, for more immersion.

- I'm French, no one is perfect, so I apologise for any grammar faults or else.

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@TOUS LES FRANCOPHONES =

Adal Matar (et bientot tous mes mods) est disponible entièrement en Français
sur le site de la Confrérie des Traducteurs :

LIEN : confrerie-des-traducteurs[www.confrerie-des-traducteurs.fr]

Merci à la Confrérie, et tout particulièrement à ALIENS.
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NOW AVAIILABLE ON NEXUS : Adal Matar [skyrim.nexusmods.com]
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CREDITS :
- Thanks to Brodual for making this vid for me. Catch him in Nexus and on his youtube channel.
- THanks to my Friend Foaman for helping me with cleaning and testings.
- Thanks to my Friend KlcJr for creating the "Blades vs Thalmor" mod.
- THanks to Bethesda for TES.
-----------------------------------------------------------------------------------------------------------------------------

PLEASE !
- Comment, any feedback will be much appreciated.

PLEASE !
- DON'T FORGET TO GIVE A + 1 IF YOU ENJOYED THIS MOD.

Thanks to all my suscribers.
MadFrenchie.
445 kommenttia
justbob196050 7.4. klo 14.42 
I remember playing part 3 years ago, thought I would give this a try, got no clue, found the note at the eastmarch camp, found the stairs, went up to ruins, bunch of locked doors and a few dead druag and 1 dead thalmor - went up to Adal Matar, met 1 orc with only 1 dialogue option - nothing else, so I am sure this is a good mod, but I have no clue - enjoy
Sgt_Twonk 6.8.2024 klo 11.26 
Mod works like a charm even with 99 other mods in my load order. The gate down the left path inside the lost ruin can be opened by SPOILERS SPOILERS reaching through the gate to pull down a chain on the opposite side.
Zelorm 17.4.2024 klo 21.03 
Honestly thought the lack of recorded lines would bother me, but honestly, when the rest of the mod is this good, I dont miss em!
-KC- Krakenpots 16.9.2023 klo 18.30 
Coucou copain! ton mod a l'air génial, exactement ce qu'il me faut pour me relancer dans le jeu après toutes ces années!!!
L2F productions 15.3.2021 klo 9.55 
A ood mod but i was expecting something harder
TheFir3Crack3r 16.8.2020 klo 6.29 
Super cool!!!
Darklocq 23.2.2020 klo 17.06 
Has anything in the actual mod changed since 10-04-2013? I see "updates" newer than that, but the version number is the same as on Nexus with an older date. Anyway, this is a cool idea. I think I'll do this with an Orc follower and use it afterward as home for that char., so I have someone in the area to stomp around with. I don't like to drag the same followers all over the map.
Just some loser 6.1.2020 klo 16.40 
How do you open the portcullis to the west of the entrance to the Lost Ruins? I could not find a path leading to the other side of it
Bran Mak Morn 31.8.2019 klo 3.31 
Did you ever fix the off colored heads on your created NPC's. It's not an issue on our end, as there are tons of mods without the problem. Heads not matching bodies is a major immersion breaking turnoff to me, and if you still haven't addressed the issue, the mod is garbage IMO.
blackpaw 12.4.2019 klo 13.14 
Just loading again with a new character. I'll say now that the last time I ran this I loved it and used it as a home base for quite a while examining all the intricacies it's in a great location and there are so many things to do. Well can't wait back to the game and even though its been a while let me say good job