Sid Meier's Civilization V

Sid Meier's Civilization V

Ocen: 471
Revolutions
2
   
Przyznaj nagrodę
Ulubione
Ulubione
Usuń z ulubionych
Tagi: Component
Rozmiar pliku
Zamieszczono
Zaktualizowano
494.820 KB
6 czerwca 2012 o 13:34
8 lipca 2013 o 16:55
Listy zmian: 6 ( zobacz )

Zasubskrybuj, aby pobrać
Revolutions

Opis
This mod adds a stability value to each city, based on global happiness and your relation with each culture groups in that city.

The Cultural Diffusion mod is required to calculate stability, and the Custom Advanced Setup Screen is required to reserve CS for revolutions. All mods are also available in the Revolution Modpack collection (link above the description).

'Culture' in this mod is not the same 'Culture' that allows the player to unlock social policies. The 'culture' from the mod is spreading from cities (based on the city output from buildings/wonders) and 'mark' the surrounding land, raising in value each turn if close enough from the city or other plots with higher culture value.

Neighbors civs have their culture mixed on some plots, and during wars the conquered land is still marked by the culture of the previous civ (even if values can be lowered/converted to new culture when a city is conquered)

Cities that are away from the Capital will create separatists. The allowed distance from capital raise with each new era and when the city is connected to the capital by road or harbor (but roads are better). Separatists create unrest faster than normal citizen.

Unrest raise faster in conquered cities until a Courthouse is build, and raise slower in puppet cities.

Revolt (city enter resistance), Rebellion (rebels unit spawning nearby) and Revolution (city flipping to rebel faction) can occurs if a city unrest is too high.

Cities in Revolution can decide to join another Civilization after a few turns, or create a new City State (check the option in the setup screen)


- Installation
==========

1/ Click the "subscribe" button and go back in game, in the mod section, it will be downloaded automatically.
2/ Once downloaded, click the checkbox on the right of the mod line to enabled it, but you must have enabled the 2 other required mods first : Cultural Diffusion and Advanced Custom Setup Screen (see the Revolution Modpack collection for links).
3/ After you've enabled all the mods you want to play with, click "next"
Popularne dyskusje Zobacz wszystkie (9)
12
6 września 2016 o 18:19
POSSIBLE CRASH SOLUTION
[] ¬ []1 TEFLON DON 永遠のトランプ
5
24 września 2014 o 19:10
Version History
Gedemon
4
15 grudnia 2015 o 17:07
Incorporating Revolutions into a Scenario
connormccoy88
Komentarzy: 430
Zak 14 sierpnia o 14:59 
wish this would be incoporated in vox, I'm sick of AI planting cities with no value in the middle of my empire
aaaaa142 17 grudnia 2023 o 0:22 
need VP version!!
Interm 22 czerwca 2023 o 12:55 
Works for me, somehow.
aaaaa142 30 stycznia 2023 o 2:31 
HOPE VP got this mod
FlamingFeather 6 stycznia 2023 o 14:51 
Guys, this mod was last updated in 2013. It was an amazing mod back in the day. But it's dead. It ain't gonna work.
Фронтовик 7 października 2022 o 11:31 
this shit doesn't work
Legodudelol9a 29 marca 2022 o 11:35 
what mods does this mod require?
Mr. Bones 19 lipca 2021 o 13:47 
I really wish this could be used without the advanced setup screen
Holy Order of PIZZASALAD 14 lipca 2020 o 12:58 
cam anyone fix this mod plz????
StarfoxU 8 września 2019 o 9:35 
Game crashes it will not fucking work