Besiege

Besiege

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how to change vaules for blocks
By cweeperz
you get to make faster-than-light-speed wheels!
   
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how to do it?
this will help you to change values for stuff. wether it is a rocket that goes backwards or a wheel that goes faster than light. i will teach you how to change the values for blocks!!!!

step 1:make machine and save.
step 2:click load button.
step 3:click the little line of text under the "search machine" thing.
step 4:a page will pop out with all your machines save files.
step 5: open your machinesfile with note pad.
step 6: you will end up with something like this:

<?xml version="1.0" encoding="utf-8"?>
<!--Besiege machine save file.-->
<Machine version="1" bsgVersion="1.3" name="testing">
<!--The machine's position and rotation.-->
<Global>
<Position x="0" y="6" z="0" />
<Rotation x="0" y="0" z="0" w="1" />
</Global>
<!--The machine's additional data or modded data.-->
<Data />
<!--The machine's blocks.-->
<Blocks>
<Block id="0" guid="fbbe95cb-da0d-4832-a494-9a8f40309da5">
<Transform>
<Position x="0" y="0" z="0" />
<Rotation x="0" y="0" z="0" w="1" />
<Scale x="1" y="1" z="1" />
</Transform>
<Settings>
<Skin name="default" id="default" />
</Settings>
<Data />
</Block>
<Block id="2" guid="78a4a5b2-8c95-4858-ac6f-cf01d1d7276b">
<Transform>
<Position x="-0.5" y="0" z="0" />
<Rotation x="0" y="-0.7071068" z="0" w="0.7071068" />
<Scale x="1" y="1" z="1" />
</Transform>
<Settings>
<Skin name="default" id="default" />
</Settings>
<Data>
<Boolean key="bmt-automatic">False</Boolean>
<Boolean key="bmt-toggle-mode">False</Boolean>
<Boolean key="bmt-auto-brake">True</Boolean>
<StringArray key="bmt-forward">UpArrow</StringArray>
<StringArray key="bmt-backward">DownArrow</StringArray>
<Single key="bmt-speed">555</Single>
<Boolean key="flipped">True</Boolean>
</Data>
</Block>
<Block id="2" guid="442ca7f4-bb88-4c5d-b475-230db2201148">
<Transform>
<Position x="0.5" y="0" z="0" />
<Rotation x="0" y="0.7071068" z="0" w="0.7071068" />
<Scale x="1" y="1" z="1" />
</Transform>
<Settings>
<Skin name="default" id="default" />
</Settings>
<Data>
<Boolean key="bmt-automatic">False</Boolean>
<Boolean key="bmt-toggle-mode">False</Boolean>
<Boolean key="bmt-auto-brake">True</Boolean>
<StringArray key="bmt-forward">UpArrow</StringArray>
<StringArray key="bmt-backward">DownArrow</StringArray>
<Single key="bmt-speed">1</Single>
<Boolean key="flipped">False</Boolean>
</Data>
</Block>
<Block id="48" guid="8da0cad6-48e7-4c8b-a920-b67f2a2e094c">
<Transform>
<Position x="0" y="0" z="-0.5" />
<Rotation x="0" y="1" z="0" w="0" />
<Scale x="1" y="1" z="1" />
</Transform>
<Settings>
<Skin name="default" id="default" />
</Settings>
<Data>
<Boolean key="bmt-automatic">True</Boolean>
<Boolean key="bmt-toggle-mode">False</Boolean>
<Boolean key="bmt-auto-brake">True</Boolean>
<StringArray key="bmt-forward">UpArrow</StringArray>
<StringArray key="bmt-backward">DownArrow</StringArray>
<Single key="bmt-speed">1</Single>
<Boolean key="flipped">False</Boolean>
</Data>
</Block>
<Block id="33" guid="63a1b067-1069-4f67-974b-2f531ee4a53c">
<Transform>
<Position x="0" y="0" z="0.5" />
<Rotation x="0" y="0" z="0" w="1" />
<Scale x="1" y="1" z="1" />
</Transform>
<Settings>
<Skin name="default" id="default" />
</Settings>
<Data />
</Block>
</Blocks>
</Machine>

step 7: find the block you want to change.
step 8: edit the speed or weight. it is easy to find since it will have a 1 in front of it.
step 8.5: if you want to edit size, find the z/x/y scale and edit.
step 9: save the file.
step 10: load your machine again.
step 11:enjoy your crazy new machine!
tips
1:new blocks placed by you will apear at the bottom of the list
2:copy the example file and paste it in a note pad, than open with besiege, and you will get a speed 555 cart!!!
3:remember to subscribe my machines!!!
2 Comments
Small Giant 5 Jul, 2018 @ 3:20pm 
it really works
GeneralClayman 19 Jul, 2017 @ 7:02am 
Gonna check this out later. Hope it works 'cause I'd like to test some nuclear explosive rockets