ARK: Survival Evolved

ARK: Survival Evolved

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Death Recovery Mod (v1.13)
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Content Types: Mod
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1.993 MB
2016 年 8 月 25 日 下午 7:52
2022 年 4 月 8 日 下午 1:25
48 項更新註記 (檢視)

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Death Recovery Mod (v1.13)

在 Manalo 的 1 個收藏中
Orion Cluster Ark Mod Collection
10 個項目
描述

Version 1.13
Last updated on: April 8th, 2022
Mod ID: 751991809
Last Cooked with DevKit: 344.1
This mod is rated: Clean and Stackable

Brought to you by Manalo and DragonClaw Studios![www.dragonclawstudios.com]

This mod provides a personal Gravestone that will help you recover your lost items (from death).

Craft and place your personal Gravestone to use after you have died. I recommend placing it within a reasonable proximity to a bed.

Tribes can arrange these in a Graveyard fashion. Each stone can only be used by the person that placed it.

Once activated any objects found on all of your corpses or your death caches will be returned to your inventory.

*** New Feature ***
Overflow handling of objects has been added. So when recovering lost items if you fill up before recovering everything the overflow will be placed in a cache at your feet. If for any reason the item cannot be added to the cache(s) it will be put back in the object it was found in.

Enable debugging if your concerned about lost items, the last set of stats will show you if anything was lost.

There is a 30 sec cool-down between usages to prevent spamming which could create performance issues, this timer can be adjusted using the game options listed bellow.

The ExclusionList is case insensitive, meaning you don't have to worry about caps. I recommend you continue using them as it improves your ability to manage the data, but if you mess up you don't have to worry about it as long as the entry is properly spelled (so it matches the item).

The grave stone will take damage over time so be sure to do regular maintenance.

You will no longer be able to pickup the stone if the timer is running or if it is damaged.

If you own multiple stones they will all share the same timer.

A Newly placed stone will inherit the timer from any existing stones for that user.

When items are found a new affect, Flame of Recovery will occur letting you know the stone has started to recover items. Flames will last 5 seconds (longer then it takes to actually recover items).

If no flames show up then no items were found, so nothing will be recovered.

Thanks to Firespark81 for the indirect idea for the Flame of Recovery.

Admin command to summon a personal stone:
cheat gfi Personal_Grave 1 0 0

The following is the full path to the grave stone:
/Game/Mods/DeathRecovery/PrimalItemStructure_Personal_Grave.PrimalItemStructure_Personal_Grave

** The following settings are OPTIONAL!! **
** Do not add a setting to your ini unless you need to change **
** it from the default. The following settings are NOT default **
** They are examples of what you MIGHT do with them. **

Setting options for GameUserSettings.ini

[DeathRecovery]
DelayTimer=15
DisableDecay=true
DecayMultiplier=0.142857
MaxLifeSpan=120
DisablePickup=true
UseOnce=true
ThereCanOnlyBeOne=true
useGlobalTimer=true
ExclusionList=PrimalItem_WeaponGPS,PrimalItem_TekRifle

To change the length of time between uses set DelayTimer to the number of seconds you desire.

1 min = 60
5 min = 300
30 min = 1800
1 hour = 3600
1 day = 86400

To make the stone decay in one day (RL) set the DecayMultiplier to 0.142857

I don't recommend having the stone decay faster then 3 days.

If you need to remove stones quickly then I recommend you use MaxLifeSpan.

MaxLifeSpan is set by choosing how many seconds to stone can exist.

DisablePickup=true will disable the option that allows the stone to be picked up.

UseOnce=true will cause the stone to be destroyed once the stone is used.

When UseOnce is set the DelayTimer determines how long until the stone is destroyed. While the stone is on cool down it can't be used.

ThereCanOnlyBeOne=true will prevent the player from placing more than one stone. (this will have no affect on existing stones).

UseGlobalTimer=true will cause all stones in the game to use the same cool down timer, all players will be affected, first come first use.

**** Wild Cards are Back! ****
The ExclusionList now works with the wildcard character "." you can place it at the beginning or end of your string. You can place one at one end or the other or both.

ExclusionList=PrimalItemResource.,.Thatch,.Consum.

This example would not recover any resources, anything that had Thatch at the end of the name or the partial word "Consum" anywhere in the name.

For those looking to do engram over rides the engram for this mod is: EngramEntry_Personal_Grave

********************* WARNING **********************
The game deletes any corpse or loot cache that goes outside the map boundaries. How aggressive this is depends on the map designer.

At times being killed by a sea creature can cause your inventory to be removed/deleted from your corpse.

This mod cannot recover items that have been deleted by the game.
**********************************************************

====================================
KNOWN ISSUES:
* Flame of Recovery may not be showing when stone is activated and items are recovered. If this occurs you need to pickup the stone and re-place it.
====================================

If you are having trouble getting good files from Steam you can use this Google Drive link to download a copy of the mod directly.

https://drive.google.com/file/d/1rsm2YWR8kfoZNdg_B3RTbsa9WUSBwH1F/view?usp=sharing
** DISCLAIMER **
Never trust a download, always check it with a Virus Checker. My system is clear of Viruses, Google is clear to the best of their ability to check files but that is not enough to ensure you are safe. PLEASE SCAN THE FILE to ensure you are safe.

The mod is free and comes with limited support (when I'm available). You can leave messages here on Steam or stop by the DragonClaw Studio's Discord[discord.gg].

If you like this mod and would like to donate please click on the donation link below.
[paypal.me]


If your looking for a gaming community feel free to stop by the Orion Cluster Discord[discord.gg]. We play a number of games, share, chat and have some fun.


Support this mod and save money on your Cell service with US Mobile[www.usmobile.com].
熱門討論 檢視全部(39)
624
5 月 2 日 下午 1:35
置頂: Bug Reports
Manalo
407
2023 年 9 月 14 日 上午 7:21
置頂: Servers Running this Mod
Manalo
1
5 月 29 日 上午 10:55
Keeps Vanishing
Gay Sparkly T-Rex!
2,512 則留言
Manalo  [作者] 7 月 31 日 上午 10:34 
Installing method depends on how your playing the game. For single player there is an interface on the right side of the screen before you launch the game for adding mods. It's easier if you first subscribe to the mods you want to add as it then pre-builds the list of mods you want to use to choose from.

If your running a server, how you configure the mods will depend on the server environment. You will want to become familiar with Arks server config documents at the minimum though as that information applies no mater what environment your server is in.
taurin78 7 月 31 日 上午 5:04 
So I signed up AK Ka to install that ????
Manalo  [作者] 7 月 22 日 下午 7:17 
@Nova glad to hear it!
NOVA 7 月 22 日 下午 7:16 
seems to be working great!
NOVA 7 月 22 日 下午 7:05 
idk its what they said lol im trying it on my server now to see if it works its just installing atm
Manalo  [作者] 7 月 22 日 下午 7:01 
well should and is isn't the same thing :) Pre patch no. post patch yes. The patch they just released tonight makes it work.
NOVA 7 月 22 日 下午 6:55 
should already be working no? the post says "What follows is a list of mods that we have confirmed are working, we will continue to test more and more mods that have been reported via the community" and Death Recovery Mod (v1.13) is on the list
Manalo  [作者] 7 月 22 日 下午 6:17 
The Latest update from WC: With the next AQ patch Death Recovery Mod (v1.13) will be compatible with AQ! :lunar2019grinningpig:
Manalo  [作者] 7 月 16 日 上午 6:58 
Ok, here is the official mod support statement from WC in summary:
There are two game branches now: Aquatica and Pre-Aquatica

Currently the Aquatica game branch does not have a dev kit and there for does NOT have mod support! There WILL be a dev kit but there is NO ETA!

We can maintain mod support for Pre-Aquaitica as long as we make a backup copy of the Dev-Kit preventing it from being updated. Once your dev kit updates to Aquatica branch there's no going back.

So, there will be NO update to this mod. There will be a new AQ version of this mod published once the AQ dev kit is published.
AlphaboyZz 7 月 16 日 上午 6:38 
They released a Preaqautica opt in under the beta branch in Steam that will allow players to revert their game back to the preaqautica update and mods should work again.