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Piercing shot with its related cards is overpowered at the moment, moreso than any other skill in the game (a nerf is most likely coming). It makes sense to try to fetch those as fast as possible but the same applied to other skills/heroes might fall short.
On the other end of the spectrum you have decks that will end a battle with 3+ cards left in hand. But with a good mana curve they will still use most of their mana. On the cons side they won't always be able to fetch your favorite combo, but:
- Most of the time more expensive cards are more mana efficient.
- Choices and versability. Such deck can adapt to the situation and afford to have some situational cards. "The Real Deal" would be a prime example, as it trivializes about half the boss fights.
- I feel they grow stronger faster thanks to card/mana related boons.