RimWorld

RimWorld

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Rimsenal Faction Pack - Feral
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
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5.874 MB
2 aug, 2016 @ 4:17
30 jul @ 1:52
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Rimsenal Faction Pack - Feral

I 1 samling av 삼치구이/CeroForGrill
Rimsenal Pack
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Rimsenal: Feral Faction Pack




You have to give up a lot when you're pushed to the limit.
Then how much should people give up if their civilization collapses?
Look at them, the ones who had to survive in these ruins of the world.
They had to give up a lot of things after all; Technology, culture, history, almost everything they built.
Of what they gave up... there was also their humanity.


Feral. n. Spa. In modern space fairer slang, extreme pragmatist raider groups that common on periphery planets. <Extract of the Tamasant Omniversal Dictionary, portable edition.>





The Rimsenal: Feral mod is designed to introduce a new enemy faction that is unique, yet doesn't disturb the rimworld’s original atmosphere. The new enemies are coming from ruins and the wilderness. It's not easy to adjust to a harsh rimworld, but they did it in a brutal and extremely practical way. What you have to face is a combination of tribal barbarism and pirates' firepower. If you don't adapt to them, then the fate of waiting for you is to become kebabs or sofa.


The lost: Feral equipment is neither beautiful nor convenient, but it's enough to kill people. Feral weapons have a short-range and low accuracy, but they have high firepower and fire rate. Moreover, the close combat with the feral clans is very dangerous because most of the feral guns have a bayonet to finish their opponent close and personal.

The damned: It's not just the bloodthirsty raiders that make up the feral raid party. Various kinds of war beasts and mutants follow them, after the bodies and trophies. Because they are not humans, you need to treat them differently.






New Equipments



Feral weapons. Beat'em to down!

Feral weapons are easy to build and don't require special technology to build. While their range and accuracy are questionable, most of the feral firearms are act as close combat weapons at the same time. You need a scavenger bench to produce feral weapons. And most of them require slag chunks as ingredients.


New Enemies



Feral monsters

Some of them are hungry mutants that follow ferals to raid. Some of them are warbeasts deployed by ferals. But it's the same that all of these freaks are trying to kill you.

More info: https://docs.google.com/document/d/18eYBQ_gY-0d-MddCLQvu-6zMK0ye0z3xGfjDosKkcAs
Check the gear stats(Google Spreadsheet)[docs.google.com]
Populära diskussioner Visa alla (12)
4
15 jul @ 6:56
FACTION MOD BUG
티라노사우루스는세상에서제일강하다크아앙
3
23 mar, 2024 @ 2:24
KLISTRAD: What's New
삼치구이/CeroForGrill
2
7 jun, 2023 @ 22:49
Game crash on feral raid with drop pods.
Plurples
328 kommentarer
homounicornio 24 sep @ 17:56 
Gives me "The Hills Have Eyes" vibes, and I love it!
Jermbo 13 aug @ 13:18 
thanks for updating your mods bro #GOAT
Gnox 3 aug @ 14:05 
Thank you for keeping all your mods updated over the years
삼치구이/CeroForGrill  [skapare] 30 jul @ 1:54 
- The insulation value of the Feral exo suit has been adjusted, and vacuum resistance has been added.
- Toxic environment resistance has been added to the Feral gas mask.
https://gtm.steamproxy.vip/workshop/filedetails/discussion/736207111/544488820846040592/ 이와같은 오류가 발생하네요 ㅠㅠ 확인부탁드릴게요 항상 재밌게 겜하구있어요~
삼치구이/CeroForGrill  [skapare] 14 jun @ 4:18 
2025/06/14
- 1.6 (unstable) update
- Weapon and armor stats have been adjusted to match the 1.6 update.
WaKKO151 12 jun @ 20:10 
BUG? Feral weapons drop an alert for not having a viable hunting weapon.
Hamza Baloch 1 mar @ 1:02 
also sometimes their settlement doesnt generates and causes instant victory when attacking
Hamza Baloch 1 mar @ 0:22 
attacking feral settlement causes my game crashes to desktop without even time to publish console log
KingsMan_ 28 feb @ 20:02 
오거너트가 들고오는 리벳포와 같이 크고멋진 무기들의 소리가 귀가 아플정도로 큽니다.

조금이나마 발사 소리를 줄여주셨으면 감사할따름입니다.