Clock Simulator

Clock Simulator

44 ratings
Achievement Guide
By Pegram
General tips for the achievements, more or less.
   
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You're a clock now
The game is quite simple, so this guide is fairly bare-bones as well. These are more or less just tips on where to get the achievements most easily, as there is really no easy way (except cheating) to get them all.

The game is largely based on skill, or rather sense of time and rhythm, though you can use a real clock (that shows seconds, one with just hours and minutes isn't going to help much obviously) to help. That might be a bit low, of course, and then the game would be about imitating a clock, instead of simulating one. There are really just two types of achievements, both heavily skill-based: playing well for a long enough time, and being precise enough to get 'perfect' taps.
Survival
First achievements we aim for are the ones for surviving a single mini-game for as long as possible. As perfect taps are the harder part, this should be gotten out of the way first. Get yourself used to being a clock by playing the various mini-games until you unlock the mini-game "Pig got the rhythm". This mini-game is easily the least forgiving in the long run and has a wide margin for error. If you miss once, it's game over, but the timing window is much easier than in the others, where small mistakes will cost you the whole run almost certainly before you reach the 5-minute mark for the last 'survival' achievement.

In addition to having the biggest timing window, there is also both a visual and aural cue, so you don't need to rely on your sense of time at all, really. So, I'd recommend just playing 'Pig got the rhythm' until you can last the five minutes.

TIP: Closing your eyes may actually help, as you have less to focus on and the audio is fairly easy to follow. Turning the volume up can also help.
Perfect taps
You need to get 10 perfect clicks in row for the hardest achievement. This will be hard. If you have a very good sense of rhythm and time, you already got this from playing 'Pig got the rhythm' till you could last 5 minutes, or even before that, but most likely didn't. The game (at this point, at least) doesn't really tell whether you got a great or a perfect hit. Most modes don't even show the difference between a great and too slow/fast hits very clearly.

This is best done on a fairly forgiving mini-game, which has a good visual cue on whether or not you're doing great. Most just make the hand of the clock shorten slightly, but the mini-game 'A minute or perfection' clearly shows you whether you got it right or not: green means great or perfect, red means too slow/fast. Another one, slightly more forgiving (I think, at least), but with the best visual cue for perfects, is 'Test your skill', where I personally got the achievement without any trouble. It actually shoves a big text with capital letters reading PERFECT right at your face whenever you get such a hit. It also doesn't have the 60-or-so second limit that 'A minute of perfection' has.

The achievement for getting X perfects in a whole game is obsolete, as you'll eventually need to get 10 in row, which should earn you both. Most will likely already have earned a total of 10 perfects while practicing. Getting 10 in row will take some time, and I consider it much harder than surviving for 5 minutes in the pig mini-game.

TIP: If you're using your own clicks to time the next one, try to hold down the key and wait until half a second or so has passed. This should make it easier to measure the time between the adjacent seconds, as you can use approximate half-second marks as well (as in 'Tick-clack-Tock-clack-Tick-', etc, opposed to 'Tick----Tock----Tick----Tock----Tick----' and so on). You need to be able to hear the key's press and release, of course.
The End
If you got all the achievements, congratulations! You can now call yourself a human clock. If you're missing the one which doesn't fit to the above categories, where you have to lose within one second of starting, just enter any mini-game and instantly press Esc to return to the menu to get it.

Thanks for reading, hope you enjoyed the game!
12 Comments
An Irate Capybara 2 Jul, 2017 @ 6:56am 
It really seemed to me that the clock hand in Pig got the rythym eventually gets out of sync with the ticking, but what do I know. I finally got 5:02 by switching off every thirty seconds between clicking the mous button with my right hand and hitting space with my left. This kept my right hand from getting too tense, which I think was killing me.
An Irate Capybara 1 Jul, 2017 @ 4:51pm 
For the ten tap achievement, I did the Follow the Rythym mini-game. I closed my eyes and used the Force to perfectly align my mouse clicks with the ticking. When I opened them after the game ended, I had gotten the achievement.
Pegram  [author] 19 Mar, 2017 @ 12:12pm 
And that's what makes it a good achievement. If they were so easy, there wouldn't be as much point in getting any. And no worries, it definitely is the hardest achievement in the game, as it was the last one I got. Keep at it, and good luck! :tbpwink:
Ves 19 Mar, 2017 @ 12:07pm 
Well, okay, close to impossible..
Pegram  [author] 19 Mar, 2017 @ 12:06pm 
It's not impossible, it's just... hard and not working exactly as ended, apparently. Not that I have proof of how exactly it works at this moment, but I do know I got it through playing normally.
Ves 18 Mar, 2017 @ 10:15am 
10 perfect taps in a row is impossible without an autoclicker. 1 sec isn't 1 sec.... Rip.
AMJ 1 Dec, 2016 @ 3:01am 
You can also just spam click when you start until you die, if you do it fast enough you can get the lost within 1 sec achievement. :csgoanarchist:
zocker.exe 27 Jul, 2016 @ 9:06am 
Thanks for the guide, helps a lot :104:
CorvusCorax 24 Jul, 2016 @ 8:07am 
Thank you for the guide! Currently, I'm struggling with the 10 perfect taps in a row achievement, still, this guide is very helpful.
Pegram  [author] 23 Jul, 2016 @ 7:30pm 
@Kool2Play:
Thanks for the response, haha. I was planning to give the game just a short joke review (something along the lines "this tickles my autism in all the right ways") but ended up writing a bit more than I expected, even a guide as one can see.

@Fleurmf:
I suppose that works, yeah — but using "external" tools like that sounds a bit like cheating, just like using a real clock for reference. But yeah, guess my keyholding tip wasn't far from yours, so... yeh.