RimWorld
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Personal Shield MKII
   
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6.275 MB
20 jul 2016 om 12:28
26 jul 2016 om 4:08
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Personal Shield MKII

In 1 verzameling van Skullywag
Skullywags Defence Mods
6 items
Omschrijving
Adds an expensive personal shield that allows shooting from within, charges slower than vanilla melee shield.

It can be "repaired" at a machining table, repairing is actually recrafting with the original as an ingredient, this will technically reroll the quality, it does however cost some uranium.

I Suggest using my other addon mod which allow vanilla power armour and personal shields to be repaired in the same manner.

Armour Repair
55 opmerkingen
Skullywag  [auteur] 16 uur geleden 
this mod is for version 0.14 i.e a version of the game fro like 7 years ago, not 1.4, this mod is dead, other mods exist that handle this capability now.
Flash Sentry 29 okt om 15:51 
This mod stopped dev mode in my game. FYI
TokiMerr 21 okt 2024 om 9:46 
does this mod work for 1.5
Kalawaki 17 mrt 2020 om 8:35 
Does this mod work for 1.0?
Deserter Dave 27 aug 2018 om 12:32 
Can this be fixed by the mending mod?
Knight 16 jul 2018 om 8:07 
Skullywag - I've sent you a friend request and would like to know if I can take over this mod? It seems you've stopped working on it and I've actually updated/fixed it for B18 for my personal use. Do I have your permission to upload it to the workshop? Credit will of course be given.
ChesedNeb 21 dec 2017 om 17:44 
I just tried out the github version of this mod.
It's quite broken as when I force one of my colonists to wear the shield, some of the pawn specific buttons go missing and I can't select anything or get my currently selected, shield bearing, drafted colonist to do anything.
Xen 26 jun 2017 om 20:07 
also - none of those 'simpler lightweight alternatives' include the latest C# 7 code - so they are essentially worthless for working on anything but small, extremely limited projects.
Xen 26 jun 2017 om 20:05 
technically @Thundercraft, you need a decompiler, not a compiler to "Open DLL's" (like ILSpy)
to open the -source files- and build your own, you'd want an IDE
and rimworld uses C# .net 3.5 packages, as opposed to just C++.
Xen 26 jun 2017 om 20:02 
Skullywag has merged my fixes on his github at least, so you can get them there

https://github.com/Skullywag/PersonalShieldMKII