Cities: Skylines

Cities: Skylines

205 rating
CenturyLink Building (RICO) Salt Lake City
   
Penghargaan
Favorit
Difavoritkan
Batalkan favorit
Ukuran File
Diposting
Diperbarui
4.153 MB
16 Jul 2016 @ 4:40pm
11 Mei 2017 @ 7:52pm
3 Catatan Perubahan ( lihat )

Berlangganan untuk mengunduh
CenturyLink Building (RICO) Salt Lake City

Dalam koleksi 1 dari Crazyglueit
Salt Lake City Collection
Item 40
Deskripsi


CenturyLink Building Located in Salt Lake City, Utah. Formaly Qwest Building. This office was built in 1980 with 15 floors at 209ft (64m).

Scale - 1:1
Plot Size - 8x6
Main - Tris 743 / Texture 1024 / Weight 4.29
LOD - Tris 84 / Texture 512 / Weight 0.49

RICO
  • Category
    Office
  • Jobs
    42
  • Plop Cost
    30000
  • Level
    H2

[www.paypal.me]

Please feel free to comment. All feedback is considered.
13 Komentar
N - Gaming 21 Jun 2022 @ 10:14am 
love this!!
hillfanthomlike10 7 Feb 2021 @ 6:24am 
thank you
HakunaMatata_rv 6 Jan 2018 @ 6:14pm 
Sorry for my ignorance but this model works without the RICO mod?
Crazyglueit  [pembuat] 12 Mei 2017 @ 6:46am 
Thanks buddy! Learning as I go. I try to keep most of them up to date as I improve.

Appreciate the support!:highrise:
SonOfNitrous 12 Mei 2017 @ 4:32am 
Thx for an updates!
That's awesome to see assets progressing in quality!:steamhappy:
Crazyglueit  [pembuat] 12 Sep 2016 @ 1:20am 
In the LOD?
SonOfNitrous 11 Sep 2016 @ 2:18pm 
There is some strange glitch - window borders are glowing.
Upclose is looks totally awesome!
Val' 25 Jul 2016 @ 2:33am 
@scottstachowiak you can change the number of workers with the rico mod, just go in the settings pannel and try to find the building and you got it ;)
Crazyglueit  [pembuat] 24 Jul 2016 @ 1:48pm 
For the moment I am leaving the RICO files on my assets with small job counts to reduce the amount of traffic that is created.
scottstachowiak 22 Jul 2016 @ 8:35pm 
Hi -- a fifteen story building should yield more than just 42 jobs. That's fewer than three people working per floor. Could you adjust the number of workers to be more realistic?