XCOM 2
1,833 oy
Long War Laser Pack
2
   
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331.554 MB
28 Haz 2016 @ 14:07
22 Ağu 2016 @ 19:38
3 Değişiklik Notu ( görüntüle )

İndirmek için abone ol
Long War Laser Pack

Açıklama
By Pavonis Interactive
http://www.pavonisinteractive.com

To play:
Check the LW_LaserPack mod in the launcher.

This mod adds a pulsed laser tier of weaponry, situated between Magnetic and Beam (Plasma) weapons on the tech tree. They generally do one additional point of damage relative to Magentic weapons, or a 50% chance of one point of damage more for laser pistols.

The basic Pulse Laser technology requires having researched Elerium technology to unlock. Advanced Pulse Lasers requires basic Pulse Laser technology to unlock. Plasma (Beam) weapons now require Advanced Pulse Lasers technology to unlock. This will have the effect of delaying plasma tier weapons because of extra research time, but the resource cost for developing lasers is comparable to magnetic weapons, so you may able to field the lasers somewhat sooner.

This includes a Pulse Laser SMG, the Pulse Stengun, which will only be playable if you also have Long War Studios' SMG mod installed.

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----------------- CREDITS --------------------
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Lead Artist: Chris "CapnBubs" Mansell -- Twitter: @CapnBubs
Contributing Artist: Robert Bakos
2D Artist: Dana Henderson -- http://www.danaillustration.com/
Concept Artist: James C.L. Karlson
Programming: Rachel Norman
Design Lead: John Lumpkin

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----------------PERMISSIONS------------------
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Free for noncommercial use: Modders are free to incorporate any code or other assets from this mod in their own, provided credit is given to Long War Studios in the appropriate places in mod releases.

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--------------- COMPATIBILITY ---------------
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This mod does not override any base-game classes.

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----------- TROUBLESHOOTING ------------
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If you are having trouble with this mod, you can exit the game and REGENERATE YOUR INIs by deleting all files in C:\Users\John\Documents\My Games\XCOM2\XComGame\Config (you can leave XComEngine.ini to maintain your options settings).

XCOM2 Mod Troubleshooting Guide
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=625230005

DO NOT LOAD THIS MOD WITH LONG WAR 2. Its features are already incorporated.
Popüler Tartışmalar Tümünü Görüntüle (6)
4
5 Ağu 2016 @ 3:31
Laser shotgun has 0 crit
!?!
3
23 Ağu 2017 @ 13:34
Balanced Finite Items
andbruu
2
16 Ağu 2016 @ 18:37
Laser Gun Tier Replacement Bug
Juravis
247 Yorum
Dragon32 23 Nis 2022 @ 17:27 
@Gibbanator
Are you trying to run this with WotC?
Gibbanator 23 Nis 2022 @ 17:07 
ps if I delete the config files that I get an error saying can not find a file from that area. Thank God I saved them and put them back.
Gibbanator 23 Nis 2022 @ 17:05 
Game runs fine until I turn this mod on than it sits in not responding mode and does not come out of it or starts game.
Dragon32 7 Eyl 2021 @ 4:27 
@Icicle_AI
I think it's safe to say no.
Icicle_Ai 6 Eyl 2021 @ 20:58 
will this be updated for wotc, with faction weapons like ripjacks, bullpups, rifles, gauntlets, and autopistols?
Bullet 24 Şub 2021 @ 9:01 
read desc @turbobatoza they are between plasma and magnet
Anytorp 10 Şub 2021 @ 7:12 
are these after the plasma weapons?
Captain Trout 26 Tem 2020 @ 5:15 
NStriker, I love you
Amateur Linux Gamer 13 Eyl 2017 @ 21:26 
NStriker++