Instalar Steam
iniciar sesión
|
idioma
简体中文 (chino simplificado)
繁體中文 (chino tradicional)
日本語 (japonés)
한국어 (coreano)
ไทย (tailandés)
Български (búlgaro)
Čeština (checo)
Dansk (danés)
Deutsch (alemán)
English (inglés)
Español de Hispanoamérica
Ελληνικά (griego)
Français (francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (húngaro)
Nederlands (holandés)
Norsk (noruego)
Polski (polaco)
Português (Portugués de Portugal)
Português-Brasil (portugués de Brasil)
Română (rumano)
Русский (ruso)
Suomi (finés)
Svenska (sueco)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraniano)
Comunicar un error de traducción
Besides that, the rest of the puzzle was well executed. Not too hard, but then again, I already finished the puzzle once.
The laser/turret puzzle was far underwhelming seeing you only needed 2 out of the 6 nodes. The other 4 did -nothing-. This gave me 3 cubes I could stack to go up in the little hallway which had no purpose as far as I know besides cheating. I could bring 2 lens cubes with me, so I didn't need the companion cube or the normal cube. Put up fizzler fields or remove the small hallway.
I'm not sure what the whole thing with the turret and blue gel was for, although admittedly it kept me entertained for about 2 seconds.
The ending had me stumped for a short few, so that was pretty nice.
All in all, this map still needs a -lot- of work.