Distance

Distance

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F-Zero : Trials Of Porttown
   
Palkinto
Lisää suosikkeihin
Lisätty suosikkeihin
Poista suosikeista
Difficulty: Advanced
Mode: Sprint
Tunnisteet: level
Tiedostokoko
Julkaistu
Päivitetty
708.666 KB
17.6.2016 klo 16.55
9.10.2017 klo 17.04
4 muutosilmoitusta ( näytä )

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F-Zero : Trials Of Porttown

Kuvaus
A compilation of porttowns from across the F-zero series.
Port Town II from-SNES
Port Town Long Jump-N64
Port Town AeroDive-Gamecube
Port Town Long Pipe-Gamecube

Future trials of will have gba porttowns
12 kommenttia
Nintendo Piracy Enjoyer 26.7.2020 klo 19.27 
Man, I really wanted to like this, but it's like you went out of your way to play against the game design philosophy of both Distance AND F-Zero. Trial and Error stage design is not challenging, it's cheap. The red gravity modifiers in Aero Dive, and the yellow forced reverse material after one of the jumps are a perfect example of what I mean. These don't play to the strengths of Distance or F-Zero. They just feel frustrating and cheap.

Also, why won't you let me jump? Why should I be so limited? I'm trying to have fun, here.:steamsad:
Fahren 28.10.2017 klo 18.09 
Thanks for the update, sorry for the late reply I just didn't play this track in awhile. The track is much more fun now and still is very difficult. But it's much more tolerable. The boosts are much larger now, making it much easier too race. There are more borders, so much less cheap kills! It's still quite hard, It took me like 8 tries to get a satisfied time I wanted. I can't be mad about it though, I have to adapt to the pipeline and those freakin' magnet walls. Great track.
fzeroman  [tekijä] 8.10.2017 klo 10.17 
Please check change notes for recent update changes. have a nice drive!
fzeroman  [tekijä] 8.10.2017 klo 5.17 
I was going for Gx style boostpads but i guess i should use the same boost pads from the other trials levels.
Fahren 7.10.2017 klo 16.03 
Boost pads are extremely small, this level is extremely hard and I pretty much kinda gave up.
Jack5 2.10.2016 klo 18.00 
Boost pads are too hard to see.
glitchthe3rd 24.7.2016 klo 13.46 
I was thinking of doing something like this, but now I can see that I don't have to. LOL
Nico 30.6.2016 klo 17.44 
can you increase the size of the first portal ? some player are not tp in multi (when we are 5 or 6)
Spaghettacus 24.6.2016 klo 15.28 
More tame than I was expecting, also sort of dull.
CorporateShinobi 22.6.2016 klo 16.06 
Hype