Distance
1,320 beoordelingen
F-Zero : Trials Of Porttown
   
Prijs
Toevoegen aan favorieten
Toegevoegd aan favorieten
Verwijderen uit favorieten
Difficulty: Advanced
Mode: Sprint
Tags: level
Bestandsgrootte
Geplaatst op
Bijgewerkt op
708.666 KB
17 jun 2016 om 16:55
9 okt 2017 om 17:04
4 wijzigingsnotities (weergeven)

Abonneren om te downloaden
F-Zero : Trials Of Porttown

Omschrijving
A compilation of porttowns from across the F-zero series.
Port Town II from-SNES
Port Town Long Jump-N64
Port Town AeroDive-Gamecube
Port Town Long Pipe-Gamecube

Future trials of will have gba porttowns
12 opmerkingen
Nintendo Piracy Enjoyer 26 jul 2020 om 19:27 
Man, I really wanted to like this, but it's like you went out of your way to play against the game design philosophy of both Distance AND F-Zero. Trial and Error stage design is not challenging, it's cheap. The red gravity modifiers in Aero Dive, and the yellow forced reverse material after one of the jumps are a perfect example of what I mean. These don't play to the strengths of Distance or F-Zero. They just feel frustrating and cheap.

Also, why won't you let me jump? Why should I be so limited? I'm trying to have fun, here.:steamsad:
Fahren 28 okt 2017 om 18:09 
Thanks for the update, sorry for the late reply I just didn't play this track in awhile. The track is much more fun now and still is very difficult. But it's much more tolerable. The boosts are much larger now, making it much easier too race. There are more borders, so much less cheap kills! It's still quite hard, It took me like 8 tries to get a satisfied time I wanted. I can't be mad about it though, I have to adapt to the pipeline and those freakin' magnet walls. Great track.
fzeroman  [auteur] 8 okt 2017 om 10:17 
Please check change notes for recent update changes. have a nice drive!
fzeroman  [auteur] 8 okt 2017 om 5:17 
I was going for Gx style boostpads but i guess i should use the same boost pads from the other trials levels.
Fahren 7 okt 2017 om 16:03 
Boost pads are extremely small, this level is extremely hard and I pretty much kinda gave up.
Jack5 2 okt 2016 om 18:00 
Boost pads are too hard to see.
glitchthe3rd 24 jul 2016 om 13:46 
I was thinking of doing something like this, but now I can see that I don't have to. LOL
Nico 30 jun 2016 om 17:44 
can you increase the size of the first portal ? some player are not tp in multi (when we are 5 or 6)
Spaghettacus 24 jun 2016 om 15:28 
More tame than I was expecting, also sort of dull.
CorporateShinobi 22 jun 2016 om 16:06 
Hype