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The Loadouts. My Guide Of The Firearms
By Nate Mc Bow
There are alot of weopons out ther and knowing what they do will help you. Alot. Im logging the weopons i have recovered thus far here.(NOTE: I do not have the time or the patience to log the stats of every weopon. Im just giving the run down on the weopons unique pros and cons. Also unique weopons are not noted here either. As i have not recovered that many)
   
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Part 1: Pistols
Well they are basically pop guns but pistols do one thing right. Reliability. Pistol rounds are very common and youll be able to keep shooting for alot longer with these. Just note that they dotn have alot of anti-armour capability, and they also lack in the damage department as well. Though some variants can be very powerful.

KILL LIST

1. Fathers Rusty Pistol
This is the bare minimum of firearms and its what you usually start off with. This thing is a known peashooter but it works at least.
2. Die Pistole
Good old german engineering. Pack a somewhat bigger punch and an OK rate of fire. But i wouldnt put too much on this thing.
3. Bucking Bronco
The higher calibre variant. This thing hits quite hard but it seems to lose some accuracy as well. This is the better pistol to use if you like being up close and personal.
4. Point Niner (Not sure if i nailed that name)
Your good old 9mm pistol. Good on all aspects really.
5. DUZI
Well its a fancier name for a UZI apparantly. Useless on accuracy but it can spray down anything up close, Thanks to an ok knockback.
6. Ratatat
Cant imagine how they forgot the name of this gun. But anyways this is your go to SMG. Packs a noticable punch with better accuracy that the Duzi. This thing can do alot of good for you in any case. Either up close or down short range.
Part 2: Shotguns
Good old boomstick right? These things pack a massive wallop and knockback effect that can quickly put any enemy in a bad position. Reasonably common ammunition too so just enjoy the scattercannon. Note that these things WORK downrange. But not as reliably as up close. Aslo keep in mind that shotguns dont have any impressive peircing power so they do less against armour, unless your shot does an incredible amount of damage to surpass that.

KILL LIST

1. Sod-Off
Well its a sawn off actually. Only holds two shots of course. But you get alot of bang for every shell in these. Just be ready to reload alot.
2. Chick-Chick
Apparantly the term "Pump Action" was lost to the ages. Holds 8 shots with noticable firepower, Its spread also allows you to deal with crowds if you use it right.
3. Chick-Chick Boom
Well this is a craftable variant of the Chick-Chick. Basically replaces the shotgun shell with hand grenades instead. Changes the ammo type and turns your shotgun into a grenade launcher. Enough said.
Part 3: Rifles
Rifles do alot of things right. More accuracy, more stopping power and an ok amount of armour penetration. This makes these guns very useful for any situation really. Especially if you like to keep your distance. Or if you are the sneaky type.

KILL LIST
1. Fullbuckler (Again did i spell that right?)
Good old bolt action hunting rifle. Bad reload time and slow fire rate. But it hits hard. As in very hard. Especially if you land a surprise attack.
2. Emma Grand
Typo on the M1 Garand. Great damage and great accuracy makes this a go to gun for anything. It has one massive weakness though. Due to its old construction you cant reload the gun mid clip. You can only reload it when it well and truly empty.
3. Sixdeen
Burst fire rifle that is very accurate. It sacrifices firepower and mag size for this though. But its an ok weopon against single targets.
4. Klash
Its a Kalshnikov AK. That says enough on its own. Capable of full automatic fire with excessive damage it can shred enemies at any range. It goes through ammo fast though.
5. Heavy Metal
This is the gun if you want something dead. As in truly dead in many small peices dead. This gun hits hard OVERKILL style. Every headshot is a guaranteed crit and it does alot of damage on its own already. It has a few big limiters. First off the mag only has two shots, secondly it takes 5 round of rifle ammo for each shot. And finally its accuracy STINKS unless you aim down the sight for a few seconds before firing. This thing is a tank killer. As such its useful if you just HATE purifiers.
Part 4: Energy Weopons
Ricochet bullets and armour penetration are key word here. These things can be hard to aim. And ammo is very scarce. But they punch through armour like a hot knife through butter. Save these guns for heavily armoured targets.

1. Master Blaster
Pistol variant of energy guns. Fires one high damage shot that can ricochets once if you need it too. Just be careful you dont shoot yourself with it.
2. Alienator
This is basically an automatic plasma cannon. Not that accurate but who needs accuracy when you can through a burst of high damage projectiles down range?
3. Toaster (I cant remeber the actual in game name. Its a flamethrower though.)
Basically this thigns has almost no range. But it can blanket a small area quite fast. Useful against clustered crowds.
Part 5: Revolvers
They look like pistols, they behave like pistols. They have less ammo than pistols. Big difference? MUCH more power and higher accuracy. Ammo is on the semi rare end, but these things pack a punch.

KILL LIST
1. El seis
Hits hard but the accuracy is questionable. You may want to close the distance to make this one any good.
2. (Sorry. Still working on the details of this one.)
Part 6: Explosives
Yeah who needs bullets when explosives do the job just fine? As you could expect these things are amazing against crowds on heavy enemies in general. Ammo is scarce though. And some of these weopons are just as dangerous TO YOU as your intended target. So watch it. I always recommend carrying a few of these though. They can be theace in the holw you need.

KILL LIST
1. Tripping Hazard
Motion detect landmines. These things emit a loud beep if they detect any movement. If you hear it disarm it fast or get the hell out of the way. If you are using one then toss it on the ground behind you and back off before it arms. Then wait for the one chasing you...These thigns do alot of damage. But if you dont back up fast enough they can easily backfire. AND DONT bother shoving them close together. They react to any movement. Including that of other objects.
2. Ger-Nades
3 second fuse frag grenades. Pull the pin, count to somewhere and throw the damn thing away. These can annihilate anything if you aim it right.
3. Pew-Boom
Good old rocket launcher. Ammo is near impossible to find but this hits excessively hard. Corridor clearing, all round destruction and meat parties are all this thing does.

Disclaimer
This guide is not complete. I know i probably missed a few weopons here but im running off those i have found so far. Feel free to correct me if i missed anything.
9 Comments
itssirtou 19 Jun, 2016 @ 6:48pm 
Toaster is called Super Smoker, and the other revolver is the Chode Unloader that slows on crits
aph1 17 Jun, 2016 @ 2:24am 
Pistols: Vault Clearer
Only pistol in the game that shoots where you aim :-)
Nate Mc Bow  [author] 13 Jun, 2016 @ 9:32pm 
I am aware that the current guide has a few holes. Sorry about that.
The Olive Garden Guy 13 Jun, 2016 @ 9:17pm 
dont mean to nag but you missed the clap 17
Chumm 12 Jun, 2016 @ 9:33pm 
Chode Unloader is a revolver that slows enemies on critical hits, but does one less damage than the El Seis.
K04L4 12 Jun, 2016 @ 10:50am 
There are alot of weopons out ther and knowing what they do will help you. Ther=There
OG Pune꧁꧂ 12 Jun, 2016 @ 7:57am 
Greaser for pistol weapons` kill list :D
Nate Mc Bow  [author] 11 Jun, 2016 @ 9:35am 
Shoot. Ill get on that soon.
blodfighter 11 Jun, 2016 @ 8:14am 
you missed all the revolver's,
but keep up the good work :)