Steam installeren
inloggen
|
taal
简体中文 (Chinees, vereenvoudigd)
繁體中文 (Chinees, traditioneel)
日本語 (Japans)
한국어 (Koreaans)
ไทย (Thai)
Български (Bulgaars)
Čeština (Tsjechisch)
Dansk (Deens)
Deutsch (Duits)
English (Engels)
Español-España (Spaans - Spanje)
Español - Latinoamérica (Spaans - Latijns-Amerika)
Ελληνικά (Grieks)
Français (Frans)
Italiano (Italiaans)
Bahasa Indonesia (Indonesisch)
Magyar (Hongaars)
Norsk (Noors)
Polski (Pools)
Português (Portugees - Portugal)
Português - Brasil (Braziliaans-Portugees)
Română (Roemeens)
Русский (Russisch)
Suomi (Fins)
Svenska (Zweeds)
Türkçe (Turks)
Tiếng Việt (Vietnamees)
Українська (Oekraïens)
Een vertaalprobleem melden
I inspected the data pack and it has 10 changes that change the effect_keys this mod alters, which might have caused your issue, although nothing that would have plummeted success rates to 5%....
Not really sure if there's a solution - I'll have a think :)
Here is my mod-collection too, maybe you find a mod, which sounds like it could conflict.
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=915834313
Can you recall what faction / class these agents were? Possible something slipped through the cracks but I thought I'd been pretty thorough.
Keep up the good work :)