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DS Fruit & Veg Barn
   
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26 maja 2016 o 5:19
25 grudnia 2017 o 7:48
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DS Fruit & Veg Barn

W 3 kolekcjach stworzonych przez discrepancyOk
DS Mods - 107 & new limits
Przedmioty: 42
DS Mods - vanilla gameplay
Przedmioty: 33
The North & DS mods
Przedmioty: 15
Opis
v2.0 -- 26 Dec 2017

now with new barn model, a Fruit and Vegetable Barn with an increased storage that holds only fruits and vegetables. 9000 capacity.



DS Fruit & Veg Barn
v2.0 - 26 Dec 2017


v2 now with new barn model.
It is now found in my DS toolbar - storage.
Uses same footprint size as vanilla barn, stores Fruits and Vegetables only.
9000 capacity





Komentarzy: 11
Populous 16 lutego 2024 o 11:12 
Update: The standard barns now hold rock, Iron, etc instead of using stockpiles.
Tam Reno 30 września 2023 o 17:55 
I just added the barn, but I notice the laborers never take any food there. It always has an inventory of 0%. Any idea what I'm doing wrong?
Populous 31 lipca 2023 o 14:57 
Love this... What if we had a barn that does not store roots, fruit, etc. This would keep the old barns from filling with fruit first.
SoftwareSimian 25 czerwca 2019 o 13:51 
I would like to see a version that can hold nuts (protein) and grains as well.
CyberPheonix 20 maja 2019 o 18:20 
I love the look and idea, but I think it needs an unedible version to go with it.
ProBert 7 stycznia 2019 o 18:14 
The building looks very nice. I wish it could store more things.
discrepancyOk  [autor] 30 kwietnia 2018 o 0:40 
@MagusSartori, yes it will conflict (like most of my mods do) and turn red in the mod list but they all still work together :) the conflict warning is just to let you know that they share some same resources, but that is completely fine. You can ignore the warning and still play.
Uta 29 kwietnia 2018 o 8:58 
Conflicts with your Better Stock Pile Storage mod, but they are in collections together.
DharmaSims 15 stycznia 2018 o 12:43 
Thank you! I've been struggling in one of my towns with barns not having room for harvests and this looks like it might be just what I need. I hope it will work in an existing file, but if not, I look forward to using it in future games. Thank you for this and for all your buildings; they are exactly what I wanted but didn't know it. :)
monsterhart 2 sierpnia 2017 o 11:37 
If I were trying to do something like this I'd probably make the celler stand alone taking up the same space as the Storage Barn but just looking like dirt on the ground and consisting of all road tiles; maybe a little cellar hatch in the middle; holding 3000 capacity and costing 24 wood and 8 stone and only holding fruits and veges, then make it so the Storage Barn can be placed on top of it by doing something like OwlChemist did with Road Bound. That is to say make a Storage Barn Foundation that upgrades to a Storage Barn and can be placed over road tiles. Additionally you could add an upgrade to the regular Storage Barn to turn it into a Cellar so if you build that first it's easier to replace for the upgrade. Then you could just add the Storage Barn Foundation that could upgrade to a Storage Barn that lacks that upgrade (and can't be selected from the build options) on top of the new Cellar.