Portal 2
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Turret Vision
   
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2.931 MB
9 mai 2012 la 21:20
10 mai 2012 la 2:14
5 jurnale de actualizare ( vizionare )

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Turret Vision

Descriere
Turret Vision is short laser puzzle which requires some advanced techniques to solve. The Oracle turret and his friends have also returned to give you some much needed advice along the way. Use your ears to solve this one.

Feedback is appreciated. This map was created entirely with Hammer.
12 comentarii
Free Beer 19 nov. 2015 la 11:10 
just discovered this test. well done. I think i solved it with one less cube than intended.
Bacoᴎ 13 nov. 2015 la 15:56 
I can't figure out how to solve it, but the level is just so cool.
mood3rd 28 iul. 2014 la 8:00 
I am having trouble understanding the Oracle turret.
it sounds like "the answer is BF"
can you spoiler me what it is saying please.
progress so far:
I have connected the relays & laser catcher 2 different ways.
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=292603371
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=292603441
door still closed.
I even stacked the cubes & climbed them, where the Oracle turret fell from.
could not see anything there.
CrashMaster5 19 iun. 2014 la 15:13 
I can't solve the first test. I don't know which order to redirect the lasers into the beacons. I also need to solve the test in the best and most common way, or the way that you designed it to be solved.
Unowninator 15 febr. 2014 la 10:41 
I connected all the nodes & receiver, but the door doesn't open. WTF?
The Sojourner 21 dec. 2012 la 2:50 
Very few flaws in your design as I see it. For one, your sign isn't working when I enter the chamber. Second, I managed to solve the puzzle with one less redirection cube than you provided.

"Take me with you!... BLAM!" says a turret. Now that would be really funny!
DannyVFilms 16 iul. 2012 la 11:04 
I'm not sure if I solved it the way you intended. I do know that while I was nocliping there were a few errors in the developer console.
Jade BGE 13 iul. 2012 la 19:06 
You had me there for a bit. Very nice chamber. Ears - you got that right. I'm glad I stuck it out. Bravo!
#gbn.scart 14 mai 2012 la 11:21 
Very good map. The ending made me cry because the map was very good, and hard ;-)
d A n i 14 mai 2012 la 3:08 
Soooo hard!.. Good work, I wanted to cry, that's how difficult it was! LOL XD