Stellaris

Stellaris

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40K: Twilight of the Imperium Portraits No Random
   
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26.900 MB
15. kvě. 2016 v 8.14
27. říj. 2016 v 1.49
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40K: Twilight of the Imperium Portraits No Random

V 1 kolekci od uživatele Panfuricus
40K: Twilight of the Imperium
6 položek
Popis
This is a version of the Portraits mod that makes it so that 40k races do not show up at random, and as such the only way to have 40k races in the game is to choose to play as one. However, they are all completely playable, and will update in parity with the main portraits mod.

Requires: Nothing

Compatible with 1.3.x

Website Link: http://www.gamerisle.org/
Twitter Link: https://twitter.com/gamerisle
Facebook Page Link: https://www.facebook.com/gamerisle/
Patreon Link: https://www.patreon.com/gamerisle
Počet komentářů: 25
duke dunac 9. led. 2018 v 12.25 
@Kaelis If you haven't realised this mod hasn't been updated since 2016 so probably not
kaelis 11. pro. 2017 v 11.15 
Will you be upgrading this mod to 1.9?
Varl 10. čvn. 2017 v 5.57 
For the emperor's balls, update man :)
Bras 19. úno. 2017 v 0.27 
Man it didnt work even with old version, cant colonize planets, its just dont show landing zones! Orcs play.:rip:
Lion El'Jonson 18. led. 2017 v 1.35 
Update Please !!!!!! For the emperor's name.:dark_angels::blood_angels::space_wolves::ultramarines:
Sypher98 22. pro. 2016 v 16.36 
Update plsss <3
Khorne Flakes 16. pro. 2016 v 15.45 
Update?
Sho-gun Liquid 4. pro. 2016 v 21.34 
I second the motion
GrayGeist 28. říj. 2016 v 16.53 
I second Seldom on this, it's not working at all.
Nitznot 28. říj. 2016 v 6.19 
Afraid it doesn't. Rather than the new 1.3 update adding the Humanoid species type, putting humans and the four other new Humanoid species in there, this reverts to putting Humans back into the Mammalian grouping, with no Humanoid group at all. Also removes the two custom Human starter races, but as for the main mods uses - there are no other custom species types which would include Imperials, adeptus astartes, eldar, etc., It's probably confused just that the mod doesn't account for the new Humanoid species type. Thank you for your work though, can't wait.