XCOM 2
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Can't Execute Rulers
   
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12 maj, 2016 @ 14:42
23 maj, 2016 @ 20:11
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Can't Execute Rulers

I 1 samling av GrimyBunyip
Grimy's Modular Overhaul
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It'd be pretty anti-climatic if a ruler just died to an execute, wouldn't you say? ;)

This mod makes the three default alien rulers immune to execution.

an INI file exists if you also want to make other units immune, such as avatars, gatekeepers, sectopods, or any mod added units.

You can also make repeaters deal bonus damage to these immune enemies instead. By default repeaters will deal +1-3 damage to immune enemies depending on tier.

There is also an INI option to disable executions on all enemies.
55 kommentarer
Danetta 30 maj, 2024 @ 4:00 
How to remove bonus damage altogether?
WarLLT1315 21 apr, 2023 @ 2:16 
@Noob Train thank you!
Noob Train 14 aug, 2019 @ 13:01 
There is an updated and much better version of the mod called "[WOTC] Cant Execute These Enemies". I also recommend the mod "[WOTC] Cannot Crit These Units".

These two mods make the powerful enemies in the game immune to execute and crits.
The Wriggler 12 feb, 2019 @ 1:12 
I'll do you one better: Over a year and a half later
DeBlue 12 apr, 2018 @ 14:41 
"Very soon" almost half a year later...
MrShadow 26 nov, 2017 @ 10:02 
I'm updating this very soon. For those that want it.
DERPKING1991 13 sep, 2017 @ 18:41 
Love to see this updated for the rulers and chosen. JS
Sumbi 8 sep, 2017 @ 3:20 
Anybody tried it with WotC yet?
Idejder 3 sep, 2017 @ 16:51 
Do you mind if me asking if this works with WotC?
Ebithril 28 feb, 2017 @ 23:31 
Wait... you are telling me that in vanila Xcom 2, they are not immune alread?!
Pfft! AHAHAHA!!! WOW! That is amazing what an oversight that was on the developers! XD