Killing Floor 2

Killing Floor 2

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Maxplayers Mutator
   
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29 Thg04, 2016 @ 2:27pm
18 Thg10, 2017 @ 7:57am
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Maxplayers Mutator

Mô tả
I do not take credit for this idea.

Set the max players in your SERVER.

To do this go to:


To use the V2 you can set the max zeds allowed to be alive at one time:

?Mutator=KFMutator.KFMutator_MaxPlayersV2?MaxPlayers=15

add - ?MaxMonsters=64 if you want to change max monsters alive at one time
Thảo luận nổi bật Xem tất cả (9)
47
19 Thg05, 2020 @ 8:22am
ĐÁNH DẤU: Mod has been whitelisted
Zane
4
2 Thg04, 2018 @ 4:42pm
Can't post comments; mut no longer whitelisted
ocL.1robbi3
4
3 Thg05, 2016 @ 10:56am
ĐÁNH DẤU: [Fixed] KFMaxPlayers.ini keep getting reset
DIENER
447 bình luận
Rudera 25 Thg11 @ 7:52am 
KF3 is comming and we are hypped playng KF2... there is a way to increase zeds like from 6 players but playng with 2 or 3 players only?
Basilllisk 10 Thg05, 2023 @ 12:27pm 
Does the zed per wave scale past 6 players with this, or would that need a secondary mod?
Zane  [tác giả] 12 Thg02, 2023 @ 11:00pm 
Yeah sorry I don't plan on updating the mod any. Not sure if it still works in the whitelist tool but from what I remember only one person knows how to work it anymore
Sharki 5 Thg02, 2023 @ 11:06am 
Update on this issue, stats are now enabled but It's on the hammer and wrench symbol still working on figuring out how to set it to vanilla
Sharki 5 Thg02, 2023 @ 10:21am 
Anyone know how to have this added while also having it be able to have friends from epic connect to the server? it's all setup but the only thing that's wrong is that stats are disabled so I can't change it
-={U.S.P}=- Doctros 21 Thg06, 2022 @ 10:02pm 
Does anyone have a "More Dosh" mutator?
Tayzor Azul 12 Thg07, 2021 @ 11:35pm 
Does it give you xp ?
Zane  [tác giả] 9 Thg06, 2021 @ 7:59pm 
Not entirely true. If you use webadmin, it sometimes overrides the mutator. Pretty sure that's a bug
Dr. Smoke 25 Thg05, 2021 @ 2:00am 
You don't need to, the mutator should still be there (when you map vote)
ネス Mk - V 10 Thg05, 2021 @ 7:53am 
How do you make it permanent so you don't have to paste the mutator every time the map changes?